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Jan 22 2020 02:01pm
Quote (potentate @ Jan 22 2020 08:56pm)
99.9% of the player base won't get to that level nor will they put the time in to getting there. Yes skill gap is high, however he's bronze. So he has a ton of room to learn lol

Basic concepts aren't hard, it's the execution of it. My point is that alot of people in that elo don't consider these aspects at all and instead focus on pure mechanical outplay to win games.

Honestly a really good habit to think of is just general risk vs reward.
Is the action your taking beneficial for you?

At lower elo, can be simplified to can I push/fight?
At higher elo can be more specific. Where do I stand? What can I gain from standing here? Tracking jungler etc


I know, the thing that I don't agree with is that having not the free time to master the game doesn't mean that you shouldn't be on that path.

I don't like to play a game randomly just cause I don't have the time to try to get top1.
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Jan 22 2020 02:07pm
Quote (NomadJe @ Jan 22 2020 12:01pm)
I know, the thing that I don't agree with is that having not the free time to master the game doesn't mean that you shouldn't be on that path.

I don't like to play a game randomly just cause I don't have the time to try to get top1.


? I'm not implying that he shouldn't learn.

Your saying there is a very high skill ceiling. I am arguing that general fundamentals don't take a rocket scientist to learn. Proposal vs implementation are 2 different things.

It's like playing sports without knowing the basic rules lol

This post was edited by potentate on Jan 22 2020 02:35pm
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Jan 22 2020 10:37pm
Quote (potentate @ Jan 23 2020 08:01am)
Depends on the champ u playing.

Want to play towards your strengths, and power spikes. Do you have better sustained damage? Better range adv? Can you set up ganks wells with your cc? Etc..

Generally it's not ideal being pushed in 24/7 as you generally lose priority. This can lead to shallower vision and less priority on roams and give them opportunities to set up dives.

For example.
I play a ton of losing matchup with veigardaddy. E.g., zed, fizz, lb, kass.
Wave management and mana (u can think of your mana as an hp bar as well, is the mana you are using for poke meaningful? Or is it detracting from your goal in lane) are key in these matchup.

You can set up situations in which you feel safer
1) playing under turret range where u can negate gap closers and focus on dodging skillshots. You want to be setting up areas where u can free farm or chunk effectively.
2 ) building up slow pushes. Gives you additional safety as minions will help in damaging (this can be done in alot of different ways)
a) keeping 1 minion adv
b) poking within enemy minions forcing aggro on you (can be good if you want to push waves while not autoing or using your spells on waves, however minion damage early is meaningful)
c)
3) pink wards to set up jungle ganks.
4) run some defensive setup so you can play more aggro. (E.g. seekers early, corrupting potion dark seal, time warp + biscuit, mercs vs double ap jungle mid resolve tree etc.)

There's a bit of matchup specific knowledge that I can show you regarding yasuo if that specifically was your problem though


For example i play cass vs yasuo.
Early i can harass him but his shield heals him up and after awhile i oom. His nados gives him better poke then mine.
So i end up sitting under turret after 8-10min he dives me under turret kills me and dashes back to safety. I feel like there is too much pressure to make a slight mistake and its over. While he can just dash away or make several mistakes and still be a major threat even with 100 health.
i buy pink wards but he is soo far in that if i just put one down he will take the free gold cant contest that ward.
I think what i learned harassing him early to make em think twice might give me a little room to breathe but even then.
I am still trying to figure out what my win condition on cass is as i am new to her. Its not to 10/0 in lane but maybe dps in team fights after laning.
just trying out different approaches each game

*unrelated note: tried to take magical footwear on cass and it changed it to a broken stopwatch instead. oh well tried to hax riot wp wp

This post was edited by addone on Jan 22 2020 10:39pm
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Jan 22 2020 11:52pm
stop playing champs like cass when you need practice with her. Just use easy champs for low elo. Aka Mid laners that beat yas>>>> zed, malz, morg etc...
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Jan 23 2020 12:42am
Quote (addone @ Jan 22 2020 08:37pm)
For example i play cass vs yasuo.
Early i can harass him but his shield heals him up and after awhile i oom. His nados gives him better poke then mine.
So i end up sitting under turret after 8-10min he dives me under turret kills me and dashes back to safety. I feel like there is too much pressure to make a slight mistake and its over. While he can just dash away or make several mistakes and still be a major threat even with 100 health.
i buy pink wards but he is soo far in that if i just put one down he will take the free gold cant contest that ward.
I think what i learned harassing him early to make em think twice might give me a little room to breathe but even then.
I am still trying to figure out what my win condition on cass is as i am new to her. Its not to 10/0 in lane but maybe dps in team fights after laning.
just trying out different approaches each game

*unrelated note: tried to take magical footwear on cass and it changed it to a broken stopwatch instead. oh well tried to hax riot wp wp

Im not the one to tell you not to play a champ, just make sure you got the mechanics to play cass.. If its fun to you then all for it.
In general you have to make sure your using your ms to dodge skillshots, and kite properly.

That match is definitely winnable, and actually really good with Miasma buffs. (Easier to ground so he cant dash nor ult)
U used to be gated by mana costs on cass, but they lowered it a bit so its not as oppressive pre-tear. But post tear you definitely have kill pressure.

A few things to think about
1) Make sure your paying attention to q stacks, and minions he can dash to (you dont want to be standing next to a minion he can e-q towards) .
2) I like to bully hard lvl 1 with corrupting potion + e start.
3) Autos are good to proc shield, and q poison will still tick for ~1.5s.
*** Make sure your auto + eing ~ delay your e slightly if he has shield *****

For runes:
I like conq in the matchup, however phase rush can be really good depending on team comps
U should be running ravenous hunter + taste of blood secondary 99% of the time.
Taste of blood + e heal is nuts early lol. Poke/sustain shouldnt be the problem in this lane.

This post was edited by potentate on Jan 23 2020 12:52am
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Jan 23 2020 01:27pm
Quote (addone @ Jan 23 2020 05:37am)
For example i play cass vs yasuo.
Early i can harass him but his shield heals him up and after awhile i oom. His nados gives him better poke then mine.
So i end up sitting under turret after 8-10min he dives me under turret kills me and dashes back to safety. I feel like there is too much pressure to make a slight mistake and its over. While he can just dash away or make several mistakes and still be a major threat even with 100 health.
i buy pink wards but he is soo far in that if i just put one down he will take the free gold cant contest that ward.
I think what i learned harassing him early to make em think twice might give me a little room to breathe but even then.
I am still trying to figure out what my win condition on cass is as i am new to her. Its not to 10/0 in lane but maybe dps in team fights after laning.
just trying out different approaches each game

*unrelated note: tried to take magical footwear on cass and it changed it to a broken stopwatch instead. oh well tried to hax riot wp wp


Your backward-analysis is good and should make you realize what fails in that playstyle.

You are always OOM and that's the main problem cause you become a creep with more movement speed, that means you use lot of spells to poke.
Question : do you always hit your spells?
Yes --> There's no kill potential keeping this way because math says you can't deal more. Next question : when should I start to poke or does it make sense to focus on poke rather than maxing your last-hit success?
No --> You should focus on why you miss so much. Next question : is it really about skill or his kit does naturally make him dodge so much?

It's like creating in your head a if/then/else flowchart that ends up with "good strategy" "risky strategy, generally based on skill matchup" "bad strategy in most of cases"

Just to help you further, there's a common guideline for midlaners that says that if you can't reach death damage (meaning that at a certain moment your enemy has an amount of hp lower than your full combo damage output), poking is generally worthless unless your lane is focused by your jungler.

This post was edited by NomadJe on Jan 23 2020 01:34pm
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Jan 23 2020 03:00pm
Stop thinking so much this is not a thinking game

Just go ham and flame your jungler
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Jan 24 2020 12:33pm
Quote (addone @ Jan 22 2020 12:34am)
Ok i watched a few games now and everyone in challenger/masters all respect the other more or less, not over extending or being too agressive managing waves last hitting.
In bronze ppl just go ham especially yasuo mid just push like there is no tomorrow basically soo agressive that sitting around my turret without a worry in the world.
I am lucky if jungle comes to gank this but i spend most of my games farming under turret and while i am getting better still not ideal.

I can play defensively and try to poke here and there but even then still dive me. Or should i go ham to retaliate?

how do i deal with this full agro play i want to turn these kinds of games around.

If anyone has some suggesting to help a bronzie would be appreciated



Save your CC for when they come underneath the turret, or bait them and then kite/flash away once they’ve committed and come underneath. Zhonyas /armguard rush is great too if you’re playing a mage
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Jan 30 2020 03:50am
i think i am trying to play too safe and they think they have the upper hand.

again after like 30 games later every single one of them perma shoves wave. Freezing wave/management concepts do not exist in bronze. Get to lane start auto + spam skills.

I am beginning to think freezing and management is over rated and only reserved for Masters +
Perma push = make the other person miss cs under turret + roam + poke/harass almost 0 disadvantages since the enemy jungler 90% wont gank
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Jan 30 2020 11:10am
Quote (addone @ Jan 30 2020 04:50am)
i think i am trying to play too safe and they think they have the upper hand.

again after like 30 games later every single one of them perma shoves wave. Freezing wave/management concepts do not exist in bronze. Get to lane start auto + spam skills.

I am beginning to think freezing and management is over rated and only reserved for Masters +
Perma push = make the other person miss cs under turret + roam + poke/harass almost 0 disadvantages since the enemy jungler 90% wont gank


Are you killing caster minions before it reaches your tower? Drop your slow on them till your minions catch up and kill them first.

Or just ban yas honestly he should be a perma ban in that elo because people struggle vs him
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