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Poll > Which Position > Takes The Most Skill
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Jul 11 2019 02:47pm
of someone playing this game for 8 years now, jungle.
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Jul 11 2019 03:26pm
Mid needs to have the biggest breadth of skills imo. Most diverse role in terms of Champs you can play and most ways to impact the game.

I think jungle is the most important role to be better than your opponent tho

You can get away with playing braindead shit as supp or top depending on meta, and ADC skillset is pretty narrow.
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Jul 11 2019 08:01pm
Probably JG - heavy map control and objectives role. can really make the difference between a snowballed lane and a lane that's toxic by 3 mins.
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Jul 11 2019 09:26pm
I am really suprised to see the opinions diverge as much on this, even though with my help ADC now has the most votes.

I answered adc because early game mechanical skills and late game positioning. If you position even a bit wrong it can mean you deal no damage and just die and are useless.

Second mid lane but not 1st because you can play champions like Lux Xerath who can just stay far away from ... anything they oppose. No such privilege with any adc champion (caitlyns range was also nerfed to other adcs levels long time ago)
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Jul 12 2019 12:14am
the question doesn't really work too well, because it varies an insane amount based on the champs picked/playstyle of the person using them/what champs they have to vs

some people pick a mid lane that can clear the wave with 1 or 2 spells without ever interacting with the enemy champ and has no intention of doing so for as long as possible.. while sometimes it's a ridiculously one sided counter matchup like karthus vs a champ like zed or fizz.. who can kill him really easily without ult if he ever leaves his turret.

same thing can happen for adc except that usually depends more on the enemy top/middle/jungle picks and your support pick/summoner spell. something like support brand with ignite won't help you as much or easily vs an assassin or unit like yasuo compared to something like leona with exhaust. Some team fights might have super easy positioning based on the enemy picks and your team's picks too.

when in a losing position pretty much every role gets reduced to just waiting around for the enemy to push so you can safely farm at the turret or if you're jungle, just farming your own jungle and maybe placing a few wards

in the end.. I'd say i'd probably want the most skilled player in the mid lane so we're more likely to take their mid turret first and keep ours longer. If they can roam + keep their turret healthy + take out enemy turret.. probably gonna have the biggest impact on the game out of the roles. Jungle can be similar for map pressure + taking turrets, but it's not like he's ACTUALLY always going to do that or have the best game plan in mind, even if they are skilled at the game overall.

This post was edited by Harua on Jul 12 2019 12:17am
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Jul 12 2019 03:23am
I don't understand how ADC has that many votes. Everything you have to do in ADC you have to do in every other role.
And ADCs have the least amount of utility so a lot of the time you can't even make your own decisions.

It's such a simple role compared to others.

This post was edited by FroggyG on Jul 12 2019 03:24am
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Jul 12 2019 03:45am
Quote (FroggyG @ 12 Jul 2019 02:23)
I don't understand how ADC has that many votes. Everything you have to do in ADC you have to do in every other role.
And ADCs have the least amount of utility so a lot of the time you can't even make your own decisions.

It's such a simple role compared to others.


they are probably most thinking about how hard their life can be compared to other roles when it comes to survival. they rly do gotta depend on others alot and alot of the time there's 1-3(or 5 in rly bad matches) other units on the map that can 100-0 you really fast with not too much time or options for counterplay. And then you think of champs like vayne that can kite and dps hard enough to get a penta when played well enough. Sure sometimes pentas are kind of handed to adcs, but when someone gets a penta, it usually looks really good on them and they are the most likely role to get a penta.

when I think of adc I usually think of some dumbass talon or other assassin not playing too well in their own lane and just coming in and one shotting the enemy adc
as adc you'll generally be the most likely to be targeted in fights and have people looking to gank you while also generally being the squishiest + easiest member of your team to kill

also sure you can kite on every other role, but it's pretty much mandatory for almost every adc to kite nearly all mid/late game or you're just not gonna do well. the amount of micro for adc should generally be alot higher than the other roles
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Jul 12 2019 04:49am
Quote (FroggyG @ Jul 12 2019 05:23am)
I don't understand how ADC has that many votes. Everything you have to do in ADC you have to do in every other role.
And ADCs have the least amount of utility so a lot of the time you can't even make your own decisions.

It's such a simple role compared to others.


To be fair, usually adcs are the ones with like... 800 ms hec or some stupid shit running them down.
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Jul 12 2019 05:30am
Quote (DrLatBC @ Jul 12 2019 06:49am)
To be fair, usually adcs are the ones with like... 800 ms hec or some stupid shit running them down.



froggy right tho. Adc you have another person in lane who’s sole job is to keep you alive, it’s hard to get zoned off farm/punished, most adc players don’t have any concept of wave management until diamond. I guess youd have to break each role down by different phases of the game but all have high skill caps.

Mid+jg should def take it
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Jul 12 2019 05:42pm
Quote (DrLatBC @ Jul 12 2019 04:49am)
To be fair, usually adcs are the ones with like... 800 ms hec or some stupid shit running them down.


Everyone has to deal with this scenario. Everyone requires this skill set.
Just because one deals with this scenario more often does not mean that everyone doesn't deal with this and doesn't have to learn the same abilities.

Quote (Harua @ Jul 12 2019 03:45am)
they are probably most thinking about how hard their life can be compared to other roles when it comes to survival. they rly do gotta depend on others alot and alot of the time there's 1-3(or 5 in rly bad matches) other units on the map that can 100-0 you really fast with not too much time or options for counterplay. And then you think of champs like vayne that can kite and dps hard enough to get a penta when played well enough. Sure sometimes pentas are kind of handed to adcs, but when someone gets a penta, it usually looks really good on them and they are the most likely role to get a penta.

when I think of adc I usually think of some dumbass talon or other assassin not playing too well in their own lane and just coming in and one shotting the enemy adc
as adc you'll generally be the most likely to be targeted in fights and have people looking to gank you while also generally being the squishiest + easiest member of your team to kill

also sure you can kite on every other role, but it's pretty much mandatory for almost every adc to kite nearly all mid/late game or you're just not gonna do well. the amount of micro for adc should generally be alot higher than the other roles


I'm talking more about skill cap than skill floor. From a skill cap perspective, the mechanics needed to hit the cap for top/mid/adc are generally the same. Jungle and support are slightly less so because of mechanical laning dynamics (jungle more than makes up for this in the intellectual skill cap).

For a skill FLOOR approach, I would agree that ADC is likely the hardest role for MECHANICS (and only mechanics. you don't really need a brain still). In fact, I would go as far as to tell new players not to play a traditional ADC at all and instead play a simple mage in bot lane or a caster ADC.

This post was edited by FroggyG on Jul 12 2019 05:42pm
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