d2jsp
Log InRegister
d2jsp Forums > Other Games > MOBA > League of Legends > Jungle Rammus Guide, Okay? > Ok Ok Ok Ok Ok
Prev1234Next
Add Reply New Trade New Service New Topic New Poll
Member
Posts: 18,640
Joined: Oct 21 2008
Gold: 1,270.69
Jan 17 2011 02:48pm
Quote (Elku @ Jan 17 2011 06:45am)
I disapprove of this guide's rune and mastery selection.

While improved smite isn't needed, it's useful, but going 0/21/9 is bad for jungling, 11/9/10 or 9/10/11 are better off, one going more towards AP, CDR and 15% Magic pen (Since your Pball, W and ult deals magic damage) or IAS, Crit chance and Armor pen for stronger auto-attacking enemies (If you go this path, get an aegis of legion ASAP).

IMHO, Rammus deals more magical damage in the end. His Q, W's return effect and ult are all magical damage and most items you get that will deal additional damage (Sunfire, Thornmail). Hence why I suggest getting magic pen marks.

For Seals, it depends on people. Some prefer dodge, but it ruins W's effect and if you get a Thornmail, it ruins that too. I prefer HP/LVL or Mana Regen/lvl, Mana Regen/lvl helping jungling much faster.

For Glyphs, CDR is useless on rammus imho, I prefer getting a full page of MR/lvl, which gives close to 27MR at level 18, which helps a lot in all scenario.


Getting magic pen marks makes sense. Fair suggestion.

I insist on getting 21-9 masteries on jungle rammus. His role in a team is to absorb as much damage as possible. I don't see the point in setting his masteries so he absorbs less damage and deals slightly more.

how could cdr be useless on any champ?
Quote (night_soulz_ksc @ Jan 17 2011 09:55am)
1-21-8

And hmm.... why make a guide for JUNGLE RAMMUS

All you have to do is press w and click :O


5 extra gold and a few seconds less on the cooldown vs 15% longer buff duration? c'mon.

Most junglers involve spamming 1 skill and clicking (fiddles just drains over and over, ww just uses hungering strike over and over, olaf and vstrikes, malphite and ground pound, nunu and consume, shen and vorpal blade)

Banned
Posts: 10,239
Joined: Jan 26 2006
Gold: Locked
Trader: Scammer
Warn: 30%
Jan 17 2011 02:51pm
Quote (ROFLmanMAN @ Jan 17 2011 08:48pm)
Getting magic pen marks makes sense.  Fair suggestion.

I insist on getting 21-9 masteries on jungle rammus.  His role in a team is to absorb as much damage as possible.  I don't see the point in setting his masteries so he absorbs less damage and deals slightly more. 

how could cdr be useless on any champ? 

5 extra gold and a few seconds less on the cooldown vs 15% longer buff duration?  c'mon.

Most junglers involve spamming 1 skill and clicking (fiddles just drains over and over, ww just uses hungering strike over and over, olaf and vstrikes, malphite and ground pound, nunu and consume, shen and vorpal blade)


You dont need buffs to gank with rammus ..
Member
Posts: 11,658
Joined: Sep 20 2007
Gold: 7,155.00
Jan 17 2011 03:04pm
all i gotta say is:

taunt.
Member
Posts: 18,640
Joined: Oct 21 2008
Gold: 1,270.69
Jan 25 2011 01:07am
Quote (bulkathos_son @ Jan 17 2011 01:04pm)
all i gotta say is:

taunt.


yup
Member
Posts: 23,926
Joined: Sep 23 2006
Gold: 602.00
Jan 25 2011 01:18am
heres my guide
hit creep
press w

do it to other creeps

Member
Posts: 22,329
Joined: Jul 2 2008
Gold: 450.00
Jan 25 2011 01:22am
Quote (zotox @ Jan 17 2011 04:03am)
i BAWWD at that comic, poor rammus


i dont get the comic...
Member
Posts: 16,769
Joined: Aug 31 2005
Gold: 2,000.21
Trader: Trusted
Jan 25 2011 02:06am
when i don't feel like banshee's veil would be necessary cause they dont have much disables and a lot of physical DPS I like to get frozen heart (like get at least the CDR shield, and finish it later or something) ... helps for mana mid game, and i'm pretty sure your AP carries would prefer the buff over you.

as for runes, i think MPen red are pretty damn usefull and increses the speed of your jungle by a lot ... especially since neutral minions have more Mrez now

i peronally use mpen red / armor yellow per lvl / magic resist blue per lvl / flat HP quints

i finish red 2 golems with enough health to gank a lane, and usually get an assist this way, they don't always expect it and ward it that early
Member
Posts: 24,924
Joined: Jul 24 2007
Gold: 11.00
Jan 25 2011 03:32am
hey, when would you advise jungle rammus to be doable? I have rammus on a new account, but I can't jungle him as it's only level 9. I'm guessing somewhere around 20? :(
Member
Posts: 30,005
Joined: Jun 23 2007
Gold: 1,000.00
Jan 25 2011 03:34am
thats one long ass post brah gj tho
do armor pen runes do much for this here toon tho?
Member
Posts: 18,640
Joined: Oct 21 2008
Gold: 1,270.69
Jan 25 2011 03:34am
bring heal/smite and I think you will be okay.

Try it in a practice game first.
Go Back To League of Legends Topic List
Prev1234Next
Add Reply New Trade New Service New Topic New Poll