These rules are made to ensure fairness among players so that we can experience the most competitive duels possible. They create a balance between the variations of smiters we have in our guild so that no class will dominate the others.
- The ability Holy freeze is only allowed if both players agree prior to the duel.
- Only mana potions are allowed during the duel.
- No tap or amp is allowed.
- 1 peice of stack or sorb is allowed.
- No fade.
- No summons.
- No returning to the stash after boing.
- Both players must say "g" or "go" before attacking.
- Once you say "g" or "go" the duel has started, "towning" or "save and exiting" will result in a loss.
- Duels with an Aura-smiter will be fought in hell and only thungergods belt is allowed for sorb.
- No mods.
- If two players do not get along, they can request a referee to oversee the match.
If by any chance one of these rules are broken then the duel will be re-done.
If a person breaks the rules twice, it shall count as a loss.
u completley destroyed my origonal rules and twiested into this peice of shit.