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Member
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Jan 26 2010 12:55pm
Quote (sent2killu @ Jan 26 2010 01:54pm)
hmm thats funny to bad i have no high caster prof characters


yeah its the run mclain did with a few others they had a mage in front because no monster lived long enough to do dmg
i would love to be able to hit like that
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Jan 26 2010 01:12pm
Quote (tyler225 @ Jan 26 2010 01:55pm)
yeah its the run mclain did with a  few others they had a mage in front because no monster lived long enough to do dmg
i would love to be able to hit like that


some day we to will be LS gods grasshopper some day... :)
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Jan 26 2010 01:59pm
woot i just started slashimg :p
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Jan 26 2010 02:01pm
Quote (Silver_Fang @ Jan 26 2010 02:59pm)
woot i just started slashimg :p


yay :D
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Jan 26 2010 02:03pm
my fighter is lvl 19
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Jan 26 2010 02:04pm
Quote (Silver_Fang @ Jan 26 2010 02:59pm)
woot i just started slashimg :p


you want to switch the earth charm with the strength to where the wind charm is and put a heal charm in where the earth is
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Jan 26 2010 02:08pm
Quote (sent2killu @ Jan 26 2010 09:04pm)
you want to switch the earth charm with the strength to where the wind charm is and put a heal charm in where the earth is


ok ill start searching for an ok heal charm, think i got one on a mule..
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Jan 26 2010 02:12pm
Arcane heal VII, Heals: 25 to 68, +17% Enhanced Effect, +197 Max Life, +1 Magic Luck, +4 Mana Regen, +3% Mind Numb, +1% Block

is this one ok?
price is 6 fg
Member
Posts: 28,283
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Jan 26 2010 02:12pm
Quote (Silver_Fang @ Jan 26 2010 03:12pm)
Arcane heal VII, Heals: 25 to 68, +17% Enhanced Effect, +197 Max Life, +1 Magic Luck, +4 Mana Regen, +3% Mind Numb, +1% Block

is this one ok?
price is 6 fg


in my opinion since your melee you dont need a heal charm

you should concentrate on getting ee weapons for every 10 levels
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Jan 26 2010 02:16pm
Quote (tyler225 @ Jan 26 2010 09:12pm)
in my opinion since your melee you dont need a heal charm

you should concentrate on getting ee weapons for every 10 levels


ok, ill see what i can find..

Im almost lvl 20.

Magical stonewood club, Damage: 35 to 159, +25% Enhanced Effect (lvl 25) vs 1.5 fg
Rare drywood club, Damage: 40 to 181, +14% Enhanced Effect, +678 Max Life (lvl 35) vs 9 fg
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