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Member
Posts: 3,656
Joined: Dec 3 2008
Gold: 440.00
Feb 5 2010 05:48pm
:hello:
The Dark Tavern Overview:
The Dark Tavern is a place where virtual friends find a good time and relax while playing Diablo II or just surfing on D2jsp. The Dark Tavern strives to provide a mature, friendly and classy environment that is fun for everyone.

<--


Current Events involving Dark Tavern:

*Dark Tavern Immortal King Barbarian vs Barbarian East Duel Ladder (nl).

*United Guilds Melee Ladder (nl).

*Concer vs Concer East Duel Ladder (nl).

*Barbarian vs Barbarian East Duel Ladder (nl).

*West Immortal King Barbarian vs Barbarian Duel Ladder Mix 4 (nl).

*Escnl Wind Druid vs Wind Druid Duel East Duel Ladder (nl)

*Inner-guild Guber games provided by DT Staff or the Stooges: Next game posted for Friday 5th, time TBA - coordinated by Yazz/Yazz, Darkken/Darc & CoffeemasterX/Seth

*C & G/rushes - randomly offered or by request (this service is free for DT's - however it is a service so feel free to tip your rushers) provided by Darkken/Darc (g/rush), Grimdayz/Shane (c & g/rush) & WdotEdot/Matt (g/rush). G/rushes also subject to the number of bumpers on hand. Also see Promethuus/Joe for ladder rushes.

*Dark Tavern Banner competition sponsored by Yazz/Yazz.

<--


Coming soon...
- Dark Tavern's Sorcerers vs Sorcerers East Duel Ladder hosted by Grimdayz/Shane.

- Inner-guild Multi-player Tournaments hosted by WdotEdot/Matt.

<--


The DT Staff! :cheers:

Owners:
- Yazz/Yazz
- Darkken/Darc

Bar Managers:
- Neoblack/Joe
- Ashikaga/Jake

Head Bartender:
- Coolychilly/Ken
- CoffeemasterX/Seth

Cooler:
- Lilmule/Enzo


Bartenders:
- Jatt/Jason
- Promethuus/Joe
- ?..

Bar Collective:
- Grimdayz/Shane

Bouncers:
- FIREjdg/Jesse
- Ratified/Troy**
- ?..

Doorman:
- Zoommo/Zoom
- ?..

Music Man/DJ:
- VoGG/Mick or V

Patrons:
- WdotEdot/Matt**
- Permafk/Vain
- Kirbstomp/Kirb
- Darkkbl/John
- Vampirous/Twiz
- ?..

Valet:
- Master Razor/Levi**
- ?..


*Staff updated :cheers:
pm me for any corrections...
Person(s) under review will have** listed next to their names (this is not a bad thing).

Honored guests:
Tony/VoRo
Devon/Riki
Kahnhuska/Kahn
Matt/Mittensongstring
Dark-soul/Dark
Prezident Brennon/Brennon
Hengster/Adam
Frotch/Eric
:cheers:

This post was edited by Darkken on Feb 5 2010 05:51pm
Member
Posts: 3,656
Joined: Dec 3 2008
Gold: 440.00
Feb 5 2010 05:52pm
*Inner-guild Guber games provided by DT Staff or the Stooges: Next game posted for Friday 5th, time ASAP - coordinated by Yazz/Yazz, Darkken/Darc & CoffeemasterX/Seth

We need a spinner thou :P
See CoffeemasterX/Seth
:cheers:
Member
Posts: 23,396
Joined: Aug 8 2006
Gold: 559.34
Feb 5 2010 05:55pm
Quote (Darkken @ Feb 5 2010 07:52pm)
*Inner-guild Guber games provided by DT Staff or the Stooges: Next game posted for Friday 5th, time ASAP - coordinated by Yazz/Yazz, Darkken/Darc & CoffeemasterX/Seth

We need a spinner thou :P
See CoffeemasterX/Seth
:cheers:


seed d2 chat.. sry IRL issue have come up... might lose my house, lost my goernment check today.. uhh lets see got some plants with a virus or somthing so they are dieing on me 1 by one... yeap yeap ill try to be around later.
Member
Posts: 3,656
Joined: Dec 3 2008
Gold: 440.00
Feb 5 2010 05:58pm
Quote (Grimdayz @ Feb 5 2010 06:55pm)
seed d2 chat.. sry IRL issue have come up... might lose my house, lost my goernment check today.. uhh lets see got some plants with a virus or somthing so they are dieing on me 1 by one... yeap yeap ill try to be around later.


:o No problem - do what ya gotta do Shane...
Member
Posts: 15,505
Joined: Apr 22 2009
Gold: 113.56
Feb 5 2010 05:59pm
Quote (Grimdayz @ Feb 5 2010 06:55pm)
seed d2 chat.. sry IRL issue have come up... might lose my house, lost my goernment check today.. uhh lets see got some plants with a virus or somthing so they are dieing on me 1 by one... yeap yeap ill try to be around later.


That sucks bro, sorry to hear.
Member
Posts: 268
Joined: Jul 16 2005
Gold: 15.00
Feb 5 2010 08:39pm
dam suxs grim

This post was edited by zoommo on Feb 5 2010 08:40pm
Member
Posts: 268
Joined: Jul 16 2005
Gold: 15.00
Feb 5 2010 08:40pm
still ISO coa if any 1 has one ft
Member
Posts: 23,396
Joined: Aug 8 2006
Gold: 559.34
Feb 5 2010 09:19pm
Lets put this in GC... clear up some MF rumors and BS going around..


Over-all if u make a mfer.. GET AS MUCH MF AS FUCKING POSSIBLE!!!! you and your merc.


MFing TRUTHS!!!

"% Better Chance of Getting Magic Item" can provide a significant increase in the number of Unique, Rare, and Set Items you find. Players that wish to find "good" Rare Items, and more Set and Unique Items will want to invest heavily in this magical bonus. Just remember, you can never have enough % Better Chance. Increasing your Magic Find Percentage will always help you.

"% Better Chance of Getting Magic Item" does not increase the Chances of getting an Exceptional Item but if you do roll an Exceptional Item the chance of that being Magical/Rare will increase.

How do Chance to Find Magic Items really work?
If you find an item that gives 20% Better Chance of Getting a Magic Item, and a Monster has a 2% chance to drop a Magic Item, you will now have 2.4% Chance of getting that Magic Item.

I have a 100% better chance of getting magic items but I don’t get them all the time why?
This is based upon the monsters chance to drop an item. With a 100% better chance of getting a magic item, a monster with a 1% chance of dropping a magical item would have that random chance go up to 2%.

What exactly are "Magic Items"
Magic Items in this definition include Magic Items, Set Items, Unique Items and Rare Items.


Is there a cap on Magic Find?
No.

Is there an ideal % Magic Find Number?
No. The more the better. Previously a bug resulted a penalty for more than a certain percentage, but this has been fixed.

I heard if you get Magic Find high enough you get all Sets and Uniques
No. This was the case in previous versions due to a bug but that has been corrected (sorry!).

Will Magic Find work on Barrels, Chests, or other non Monsters that drop items?
Yes.

Does Magic Find work on bosses?
Yes.

Will Magic Find work on Runes?
No. It has no bearing on the number of Runes you'll find (you don't find more magic items and less Runes for example, nor is there a greater chance of getting a Rune or a better Rune, etc.).

Will Magic Find work to increase finding Magic Items with the Barbarian's Find Item Skill?
Yes.

Will Magic Find help getting better Items from Gambling?
No.

Will Magic Find work with Minions and Hirelings?
Yes. When you make a kill, you get the Magic Find % of yourself only. When a Hireling gets a kill, it uses the combined Magic Find of the Hireling and you.

How does Magic Find work in a Party?
The chance to get a Magic Item will be determined on the player that makes the killing blow on the monster. If the party has several items that give a Better Chance of Getting Magic Item, they are not added together, whichever party member makes the killing blow will determine the chance of getting a Magic Item. For the best results, have the player in the party that has the best Chance of Getting a Magic Item finish off all the monsters.

Magic Find Returns
While there is no cap on Magic Find there is a diminishing return formula (that is not available) that becomes active over 10% Magic Find for Rare, Set, and Unique Items (But Not Regular Violet (Blue) Magic Items). This does not mean that it's useless to get over 10% but it does mean that the benefits drop off as you get higher and higher Magic Find. The most Magic Find is still better than less Magic Find.

Maxing Magic Find
So you want to be the king or queen of Magic Find? A common comment is with a lot of Magic Find you'll not be able to kill anything. Some classes such as spell casters (Sorceress, Necromancer, Elemental Druid) are more capable of sacrificing all equipment for Magic Find. You may wish to create "Magic Find Characters" to "farm" or find items then use those items on other characters.

Here's how to get the most (1167%) out of Magic Find for yourself. This does not count the maximum possible with Hirelings but you only receive that bonus when Hirelings make a kill. Add Magic Find to Hirelings to increase Magic Find even more. Some items are pretty rare making it difficult but not impossible (especially with time and trading) to obtain the most Magic Find. Alternative "poor man" items are suggested.


Helm (110%)
110% Artisan's/Jeweler's Tiara/Diadem of Luck (35% + socketed with Three Ist Runes for 75%). You can add sockets via a quest or Hordric Cube recipe.
or 90% Rare Circlet with 2 Sockets (40% + socketed with Two Ist Runes for 50%)
or 90% Set Avenger Guard: Immortal King's Will (Barbarian Only) (40% Socketed with Two 24% Perfect Topazes or Two 25% Ist Runes)
or 80% Set Corona: Griswold's Valor (30%) Socketed with Two 24% Perfect Topazes or Two 25% Ist Runes
or 74-75% Harlequin Crest (50% + Socketed with One 24% Perfect Topaz or a 25% Ist Rune)
or 74-75% Tarnhelm (Perfect 50% Tarnhelm + Socketed with One 24% Perfect Topaz or 25% Ist Rune)
or 74-75% Stealskull (Perfect 50% Stealskull + Socketed with One 24% Perfect Topaz or 25% Ist Rune)
or 72% 3 Socketed Helm with 3 Perfect Topazes.
Armor (148%)
148% Skullder's Ire (1.25-123% + Socketed with 24% Perfect Topaz or 25% Ist Rune)
or 112-113% Tal Rasha's Guardianship (88% + Socketed with 24% Perfect Topaz or 25% Ist Rune)
or 100% Wealth Rune Word Armor
or 1-99% Enigma Rune Word Armor
or 96% 4 Socketed Armor with 4 Perfect Topazes.

Weapon 1 (180%)
180% 6 Socketed Weapon with 6 Ist Runes (180%, very hard to do based on Rune Availability)
or 159% Unique Sword: Blade of Ali Baba 99% with 2 30% Ist Runes Socketed
or 117-130% Unique Dagger: Gull (100% + Socketed with 5-17% Magic Find Jewel or 30% Ist Rune) or 6 Socketed Weapon with Several Magic Find Jewels (30-102%, somewhat hard to do based on Jewel Availability)


Weapon 2 (180%)(Barbarians Only)
180% 6 Socketed Weapon with 6 Ist Runes (180%, very hard to do based on Rune Availability)
or 159% Unique Sword: Blade of Ali Baba 99% with 2 30% Ist Runes Socketed
or 117-130% Unique Dagger: Gull (100% + Socketed with 5-17% Magic Find Jewel or 30% Ist Rune) or 6 Socketed Weapon with Several Magic Find Jewels (30-102%, somewhat hard to do based on Jewel Availability)


Shield (100%)
4 Socket Shield with 4 Ist Runes (100%, very hard to do)
or 3 Socket Shield with 3 Ist Runes (75%, very hard to do)
or 3 or 4 Socket Shield with 3-4 Jewels of 5-17% Magic Find (15-68%)
or Milabrega's Orb socketed with a Ist Rune (45%)
or Rhyme Rune Word Shield (25%) or Splendor Rune Word Shield (20%) or Dream Rune Word Shield (12-25%) or Exile Rune Word Shield (25%) (Paladin Only)

Belts (30%)
30% Unique Goldwrap Heavy Belt
or 15% Tal Rasha's Fine-Spun Cloth - Combined with Tal Rasha's Adjudication (Amulet) and Tal Rasha's Guardianship (Armor) you'll receive +65% Magic Find which will be equal or greater than a 48% Amulet and 30% Goldwrap. An alternative is the 100% Wealth Rune Word, 30% Goldwrap and 48% Amulet.

Boots (50%)
50% War Traveler (Unique Battle Boots)
or Magic Boots of Luck (35%)
or 34% Magic Find Rare Boots (can only be found by trading for Pre 1.08 Patch boots)


Gloves (40%)
40% Unique Chain Gloves: Chance Guards
or Rare 34% Magic Find Gloves (can only be found by trading for Pre 1.08 Patch Gloves)
or 25% Magic/Rare Gloves


Amulets (50%)
50% Magic Fortuitous Amulet of Luck
or 48% Rare Amulet (only found by trading for Amulets before 1.08 Patch)
or 35% Rare Amulet

Rings (80%)
(2) 40% Magic Fortuitous Rings of Fortune
or (2) 30% Nagelrings
or (2) 32% Magic Find Rare Rings (Only found Trading for items before 1.08 Patch)
or (2) 25% Magic Find Rare Rings


Charms (299%)
1 perfect Gheed's Fortune Grand Charm (%40) and 7% Small Charms (37 of them at 7% = 259%, you would have to drop Charms to pick up items) which is equal to %299. 27 7% Charms is ideal. This leaves room for a 3x2 item and the Horadric Cube. You can place your keys and Tomes in the Horadric Cube then move them out into the open space to use them. This can be frustrating to do and is only recommended for extreme players.

Magic Find Totals
100% - Magic Find Newbie
200% - Magic Find Newbie
300% - Magic Find Newbie
400% - Magic Find Regular
500% - Magic Find Regular
600% - Magic Find Professional
700-1167+% - Magic Find Master

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Overall. 100% mf = 1% Better chance to spawn a magic/rare/set/unq item. So, theres base %'s you can get items at.

Lets say.... a circlet has a 1 % chance to spawn as a rare.

with 500 mf. this same circlet that drops has a 6% chance to be rare.

This isnt much.. but yea makes a differance.

This post was edited by Grimdayz on Feb 5 2010 09:21pm
Member
Posts: 23,396
Joined: Aug 8 2006
Gold: 559.34
Feb 5 2010 09:24pm
Iso large xfer around.
Member
Posts: 23,396
Joined: Aug 8 2006
Gold: 559.34
Feb 5 2010 10:02pm
ISO HELP GONA USE P COH ZZZ
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