Quote (josheide @ Tue, Aug 18 2009, 09:10pm)
I'm making a pure trapper, with maxed mind blast
her eq would be :
2 assa 20 fcr dex - life helm
hoto
eni
stormshield
arach
bloodfist
dancers
1x fcr ring with dex / str
1x soj / dwarf / raven
the question is - what should i put in my helm ?
do i need 15 ias 15 allres jewel to reach max ias ?
should i put more than 1 point on burst of speed to reach max ias ?
Assa has the most powerful defensive skill Claw block that can block almost everything - smites, tornados etc.
Using hoto just to reach 102% fcr bp is not worth it to go without claw block, besides you would get lower dmg than you could get with dual claws.
Also you didn't mention if the main focus is pvp or pvm?
For pvp pure trapper I'd suggest:
2x 2 assa/3 ls/2 sock GT claws. Sock one with 2x 15 ias/15 res jewels. The other one with 2x 7 fhr/15 res jewels.
Gloves - Trang oul
Boots - Shadowdancer's
Helm - COA, sock it with 15 ias/15 res + 15 res/-15% req
Belt - Arach
Ring1 - Ravenfrost
Ring2 - 10% fcr/20 str/life, mana or other nice adds
Amu - 2 assa/15% fcr/adds.. str or life would be very nice
Stats:Str - Enough to use Shadowdancers
Dex - Nothing
Vita - Everything
Ene - Nothing
Skills:Fade - Enough to reach 50% dr with fade and dr% from items. Eni + Coa = 8 + 15 = 23% dr
Your skill level of fade with items = skill point that you used on fade +1/ Eni + 2/ Coa +1 / amu +2/2x claws with assa skills +4/ arach +1/ shadowdancers +2/torch + 3/anni +1/ call to arms +1(preshout)
Your fade will be level 18 with these items so you get 18% dr from fade.
23 + 18 = 41% dr
So basically you have to put 9 points on fade and you will get 50% dr which is the cap.
---------------
Shadow Master - 1
Claw Block - 2-4 - Go for 62-64% with items.
Mind blast - 1 - Maxed MB builds fail on pure trappers, they are only good for ghosts.
Wake of Fire - 1 - It would be good if you could get this add on one of your claws.
LS & synergies - Max
Shadow Master - All the leftovers.
This setup is overally the best for pure trapper in TvT's & pub duels.
In 1v1 you need some extra gear in stash for maximum efficiency.
Also use fade only. The ias from your claws & jewels is enough to get max reachable trap placing speed.
Duel tactics?Vs Caster - Place WoF's on ground - they stun well and are hard to see. Once stunned place light sentries and stun some more with MB. Also the lvl 1 skill fire blast is nice to prevent some defwhores from escaping.
However it requires good playing skills & experience to use all the skills in right situations. Just start practising with Light Sentry/MB/Teleport skills only. Once you feel comfortable with these skills you may bring
in WoF and Fire Blast.
Vs Melee/hammer - Place Light sentries and use MB to stun while sentries are shooting. Just play defensive and don't let them close.
Main bad side about pure trapper like any other elemental char is that sometimes players don't follow general absorb/max res rules.
If you duel with good mannered players you should be fine
This post was edited by xHanzx on Aug 18 2009 02:54pm