ok. im just gonna steal the MElee guilds melee duel rules. obviously we need to speak about them as a guild whats what and yada yada. they will be revised after we have all discussed them
1) Allowed to challenge up to 2 ranks above you until you get to #5 then you must duel Everybody to get to #1
2) Pm the other party about the challenge then post challenge in this topic
3) GM Melee Rules Apply to all Duels
4) Challenge will be First to Six Win by 2, Challenges Above #5 are best 2-3 Sets
5) No Going to Stash during a Set. If its a best 2-3 Sets you may Change Gear Between Sets
7) If you Issued the Challenge Must wait 12 hours after Completion of Challenge to Issue another Challenge
8) If you lose a Challenge you must wait 12 Hours to Rechallenge the same Person
9) 3-Day Dodge Rule (Afk, No-reply, No-show = Auto-Loss) 2 Consecutive "Dodges" = Removed from Ladder
10) Have fun
Quote
<Gm Melee Rules>
Prohibitions
- Do not commit acts of bad manner.
- Do not angle (both parallel to the town door)
- Do not prebuff.
- Do not use poison.
- Do not use slow.
- Do not enchant.
- Do not smite.
- Do not charge.
- Do not jump.
- Do not pot.
- Do not run.
- Do not whirlwind.
- Do not knockback.
- Do not use items that emit auras which affect player vs. player (PVP) and cause physical and/or elemental damage.
- Do not emit the holy freeze aura.
- Do not cast item/torch charges.
- Do not change gear more than once before dueling in any event.
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List of BM Items
[Weapons - Runewords]
Grief
Doom
Eternity
Death
[Weapons - Uniques]
Cranebeak (War Spike)
Hell Slayer (Decapitator)
Messerschmidt's Reaver (Champion Axe)
Fleshripper (Fanged Knifte)
Nord's Tenderizer (Truncheon)
Demon Limb (Tyrant Club)
Baranar's Star (Devil Star)
Horizon's Tornado (Scourge)
Stormlash (Scourge)
Schaefer's Hammer (Legendary Mallet)
Windhammer (Ogre Maul)
Astreon's Iron Ward (Caduceus)
Djinn Slayer (Ataghan)
Lightsabre (Phase Blade)
Azurewrath (Phase Blade)
Frostwind (Cryptic Sword)
Flamebellow (Balrog Blade)
[Weapons - Rares/Magics]
Any weapon with poison damage (vouch civic 4 this rule update)
Any weapon with more than 200 total elemental damage
Any weapon that casts an elemental skill over Level 5
Any weapon that casts amplify curses ( same with any armor )
Any poison on gear
[Armors]
Nosferatu's Coil (Vampirefang Belt)
Arachnid Mesh (Spiderweb Sash)
Cleglaw's Pincers (Set gloves)
Andariel's Visage (Demonhead)
Blackhorn's Face (Death Mask)
Giant Skull (Bone Visage)
Ethereal Fort
Ethereal Stone
Any armor that casts slow or elemental skill over Level 5
Any ethereal armor with no repair mod or zod rune (breakable armor)
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Special Mention
[Starting Duel] - Both must have "go" over head at same time action begins. If one "go" drops first, wait for them to put it up again
[Miss-Clicking] - Continue fighting
[Glitched Strength] - Auto DQ will result if you die and can't pick up gear
[Chilling Armor] - Must not be on prior to a duel, Referee to kill off surviving player with chilling armor
[Holyshield] - Do not cast holyshield prior to gear change. if casted hs and changed gear, Referee to kill off player and recast hs
[Running into/during Duel] - Point awarded to opponent
[Draws] - If neither player survives a walk back to town, counts as a draw. No point awarded to either player
[Use of Exile/Tap Gear] - Zeal vs Zeal only (may choose not to use tap yourself, but cannot force opponent not to use tap)
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Omittance
Anything not mentioned here is subject to Referee's decision, and is final.
This post was edited by Xoopt on Feb 9 2010 09:44pm