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Member
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Jan 23 2010 10:59am
Quote (Atroce @ 23 Jan 2010 15:53)
Same problem appears to me :P

btw does anyone playing on euscl need some spirit runes? (tal thul ort amn hel)
i have bunch of them and i don't need them anymore
free of course :angry:

Here if nobody else wants them.
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Jan 23 2010 12:39pm
I don't play Europe :bonk:
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Jan 23 2010 05:24pm
A little something to brighten everyone's weekend :)

http://www.animatronics.org/strangers/strangers.htm

Enjoy.
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Jan 23 2010 08:15pm
Does anyone here know how to use Fraps? I'm trying to make a dueling video. I downloaded it, but I'm having trouble figuring out how to make it record and such
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Jan 24 2010 12:05am
THE NO'S SECTION:

- No use of Life tap.
- NO HACKS THAT IMPROVE PVP ABILTIES ARE ALLOWED.
- No more than 40 Life Replenish is allowed on any character.
- Items which contain spell charges are allowed, but the use of the charges is not.
- All items which grant a chance to cast Amplify Damage are NOT allowed.
- No mercenaries are allowed.
- No Guardian Angel Armors.
- No two pieces of Sorb or Max Resistance of the same Element.
- No More then 75% Poison Reduction is allowed.
- No Naked killing.
- No Hotspurs Unless Said Otherwise Under Characters(See below).
- No more then 85% Resistance to an Element.
- No Money Takers.
- No 100+ resist Shields.
- No Health pot's.
- No Holy Freeze (Vs Ias).

THE YES'S SECTION.

- Items that Grant Aura (Except Hf vs Ias).
- Only one item that grants an elemental absorb type is allowed.
- Only one item that Grants Max %+ Resistance or skill allowed.
- A maximum of 451 poison damage is allowed from charms for all Ias characters.
- No Cap on R/w.
- No Cap on IAS.
- There is no restrictions on in-game techniques(IBS, IGA, farcast, hammer-fields, etc)*

MISC SECTION:

- Upon starting duels agree to WSG as allowed or not.
- One Person says "Go" from each team to begin dueling.
- Leaving the Dueling Arena during a duel is considered a loss NO EXCEPTIONS.
- No Disappearing off your Opponents Map for more then 10 Seconds = Auto Loss.
- No overly defensive play (100% teleport off screen as soon as you're on their mini map).
- No avoiding contact with an opponent intentionally with no plans of attacking.
- No casting of traps/missiles before both players say go.
- No extended use of houses.
- No stacking mana potion's.

SORC-SPECIFIC RULES:

- No Max Resist/Absorb allowed if you're using Energy shield.
- No Pre Buffing ES.
- May Use Doom.

NECRO-SPECIFIC RULES:

- Recast of Bone Armor Is Allowed.
- Bone Prison is allowed vs. anything that can Teleport in 1v1.
- All Curses allowed Except Iron Maiden, Life Tap, Decrepify.
- NO Corpse skills are allowed.
- Fire Golem+ Dwarf Star is allowed(not vs fire trappers).
- Hot Spurs are allowed.
- No Overly Mass Defensive IBS Spamming.

DRUID-SPECIFIC RULES:

- No Thunder Gods.
- No Snow Clash.
- Wisp Protector and Dwarf Are allowed.
- Recasting Cyclone, Wolfs, Sage, Ravens, and Hurricane Are allowed.
- Wind druids may not use hotspur's.

ASN-SPECIFIC RULES:

- Dual Claw Assassins can wear 1 Raven or 1 dwarf.
- Hotspurs Allowed on Non-Dual Claw Assassins.
- No Left Click Modding.
- No Prebuffing Skills.
- Dual ClawAssassins may not use tgods or hotspurs.

BARB-SPECIFIC RULES:

- No Prebuffing.
- 2 Raven Frost Allowed.
- 1 Raven if stacking.

AMAZON SPECIFIC RULES:

- No Battle Orders allowed in 1vs1(Zvz).
- Hotspurs allowed (Bowzons only).
- Slow Missile is not allowed.
- 2 Raven Frost Allowed.

PALADIN SPECIFIC RULES:

- Using a Resistance Aura Counts as a Sorb Item.
- Cleansing and Meditation are allowed.


So... a throw barb cannot use 2x Lacerators? Just really noticed the rule recently when kids in pubs started to QQ... but it's a throw barb... What do you guys think?
Apparently Warshrikes are considered GM and rare throwing weps, but not Lacerators =/ which undercuts the whole purpose of a throw barb :(

This post was edited by CompanyOfThree on Jan 24 2010 12:06am
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Jan 24 2010 06:35am
Quote (CompanyOfThree @ Jan 24 2010 01:05am)
So... a throw barb cannot use 2x Lacerators? Just really noticed the rule recently when kids in pubs started to QQ... but it's a throw barb... What do you guys think?
Apparently Warshrikes are considered GM and rare throwing weps, but not Lacerators =/ which undercuts the whole purpose of a throw barb :(


Yeah, CTC Amp is usually considered BM. Those rules are stupid, though.
If kids complain in pubs, say "cry nerd" or something similar.

This post was edited by drt1245 on Jan 24 2010 06:36am
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Jan 24 2010 06:43am
Throwbarbs aren't exactly overpowered either, so I wouldn't care.
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Jan 24 2010 06:46am
Quote (Fookass @ Jan 24 2010 07:43am)
Throwbarbs aren't exactly overpowered either, so I wouldn't care.


Yeah, I think that rule was designed for bowazons that use the weapon switching trick.
Member
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Jan 24 2010 11:21am
That's exactly what I was thinking too. I just tell them they lost to a throw barb and steal their coinz ^_^
Member
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Jan 24 2010 11:50am
2 Members: Eywa, MajinKaisa

I see you.
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