Quote (Keybo @ Sun, Oct 11 2009, 07:39pm)
hm. maybe u wanna explain me this game ? 
i am not the pro at ladder slasher but its quite simple :-)
the higher the ee on your items the better :-) a fighter char needs ee on weapon, ee/str/dex on armor, str/dex on charm and maybe a heal charm with ee (ee= enhanced effect similar to diablo2)
a mage needs int weapon, int armor, ee charm for dmg, ee heal charm.
not every char can use every item so you have to check that your char can carry the item you want.. eg a mage cant use axes or swords..
you need to play until lvl 71 then you can do your master quest (its just a luck quest, at first 3 doors 3 keys.. 1 key each door.. if you pick right you win and get the next char class if not you dont get the new class. both cases you start from lvl 1 again but dont lose your items ofc.
5 different start classes (here you may choose)

samurai

paladin

monk

ninja

warlock

headhunter

alchimist

100 gps on sc (200 on hc) and a happy guild leader ;-)
the better items you have the faster you are ofc.. 60+ ee on almost every item is sellable i think.. (just not 60ee on robes or so.. you need int on them and they have low defence..)
weapons with 200ee go for 20k fg :-) same with robes with 50int or something.. you just have to start and check all the things.. just push play ladder slasher and read some links through.. you will check it fast.. you just have to check if you start hardcore or softcore.. hc= double guild points for masterquest but dead stays dead..
@ all: if i am too wrong with anything feel free to correct me :-)