Quote (Layzor @ Dec 12 2009 06:40pm)
gooooood evening everyone!
good evening Sven

things well for you? I think I have gained like 10 kilos in past days
there is SOOOOOOOO much food here now, and family, seem every time I turn around there
is another meal being prepared

Quote (unrockstar @ Dec 12 2009 06:43pm)
good evening

can anyone say me whtas the special on each char?
cz if u get your masterquest and u get new char does he make mroe dmg than other? or is there any stat better ?
well normaly to start out, people chose a barbarian or fighter, because they can wear HEAVY armor, that is good becasue
you can take more damage and last longer in a game because of your defense, when you pass a master quest you open up
the samarui and he can still wear heavy armor, and if you pass to paladin, you can still wear heavy armor, but when you pass
to monk, now you have to wear a robe, and you ONLY wear a robe until you get to head hunter, he can wear robe and leather armors
and scale armor, and then the alchemist is back to wearing a robe, so now that you understand what armors you can wear, you have to
think about the stats you place, majority of people will put their first 10 points into vitality, and when they level, they mix between dexterity and strength
a good way to become a good solid player is to place 10 points into vitality, put points into dexterity until you're level 20, then from 20 to 71 put
all into strength IF you can't afford charms and armors with high dexterity or strength ON them, your main goal is to have 120 dexterity by level
55, on a fighter, anywhere from 85-110 on barbian

IF you are using clubs/swords, if you choose to use axes, you ONLY want up to 85 dexterity
by level 55, every thing else goes into strength
^^ hope that helps you a little bit.
This post was edited by Marooned on Dec 12 2009 11:49am