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Member
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Oct 10 2009 06:46pm
Quote (GuKoRevenge @ Sat, Oct 10 2009, 05:38pm)
i Did but , we'll see the white pixels around the Render even more.

The one who rendered it wasnt so great.



Fail post.

Dimensions*


SHIT
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Oct 10 2009 07:08pm
go!
Member
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Joined: Mar 25 2007
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Oct 10 2009 07:27pm
Quote (GoldBuddha1337 @ Sat, Oct 10 2009, 09:08pm)
go!



LOOKS BETTER NOW?




go!
Member
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Joined: Jan 4 2008
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Oct 10 2009 07:55pm
Quote (GuKoRevenge @ Sun, 11 Oct 2009, 00:38)
i Did but , we'll see the white pixels around the Render even more.

The one who rendered it wasnt so great.



Fail post.

Dimensions*


its ez to fix the white shit lol
u could do a selection of ur yoshi and smudge on ur white thing so its still the same shape but the white r gone
or simply contract yoshi of 1PX and all the white = gone
many other way lol
but yea sharpen ur sigg erik lol its make the detail standout moar and sharpen/blur is gg for dept
Member
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Joined: Mar 25 2007
Gold: 3.00
Oct 10 2009 08:20pm
Quote (BlazinPhil @ Sat, Oct 10 2009, 09:55pm)
its ez to fix the white shit lol
u could do a selection of ur yoshi and smudge on ur white thing so its still the same shape but the white r gone
or simply contract yoshi of 1PX and all the white = gone
many other way lol
but yea sharpen ur sigg erik lol its make the detail standout moar and sharpen/blur is gg for dept


Ye.

i Did the selection method.

i had to brush the white thing on the Original render layer.

alalalalal
Member
Posts: 14,752
Joined: Jan 4 2008
Gold: 11,934.00
Oct 10 2009 08:31pm
Quote (GuKoRevenge @ Sun, 11 Oct 2009, 02:20)
Ye.

i Did the selection method.

i had to brush the white thing on the Original render layer.

alalalalal


YARLY!!!!
now imo
tell me wa tu need help with and il halp u make ur sigg better :P
dept
flow
gradient maps
photofilters
c4d
wireframe
texture
clipping mask
Light's
lightsource
filter

etc
Member
Posts: 16,904
Joined: Mar 25 2007
Gold: 3.00
Oct 10 2009 08:33pm
Quote (BlazinPhil @ Sat, Oct 10 2009, 10:31pm)
YARLY!!!!
now imo
tell me wa tu need help with and il halp u make ur sigg better :P
dept
flow
gradient maps
photofilters
c4d
wireframe
texture
clipping mask
Light's
lightsource
filter

etc


Texture i think.

THE FUCK IS TEXTURE? lol.

Also.. You know any good Signature tutorial for Photoshop using a Stock?

This post was edited by GuKoRevenge on Oct 10 2009 08:33pm
Member
Posts: 14,752
Joined: Jan 4 2008
Gold: 11,934.00
Oct 10 2009 08:45pm
Quote (GuKoRevenge @ Sun, 11 Oct 2009, 02:33)
Texture i think.

THE FUCK IS TEXTURE? lol.

Also.. You know any good Signature tutorial for Photoshop using a Stock?


texture c genre de koi ke tu met en overlay, pi sa va metredes effet a la place kta mi une texture genre au lieu detre juste rouge i va avoir des effet ds le rouge genre rouge pale rouge foncé etc

ou ya dotre texture ke c meton sur un fond noir ak un effet dedan tu le met en screen ou linear dodge pi sa fai un peu comme les c4d
jpeu te faire un pack de toute mes texture si tu veu pi tles envoyer par rapidshare

pi ouais jai des tut ke tu commence ak un stock jva tles pm :P
Member
Posts: 16,904
Joined: Mar 25 2007
Gold: 3.00
Oct 10 2009 09:07pm
Quote (BlazinPhil @ Sat, Oct 10 2009, 10:45pm)
texture c genre de koi ke tu met en overlay, pi sa va metredes effet a la place kta mi une texture genre au lieu detre juste rouge i va avoir des effet ds le rouge genre rouge pale rouge foncé etc

ou ya dotre texture ke c meton sur un fond noir ak un effet dedan tu le met en screen ou linear dodge pi sa fai un peu comme les c4d
jpeu te faire un pack de toute mes texture si tu veu pi tles envoyer par rapidshare

pi ouais jai des tut ke tu commence ak un stock jva tles pm :P


mmm.. ouais k lol. Cest sque jpensais.

Pi cest correcte. Jva trouvé les textures moi meme.
Member
Posts: 14,752
Joined: Jan 4 2008
Gold: 11,934.00
Oct 10 2009 09:29pm
Quote (GuKoRevenge @ Sun, 11 Oct 2009, 03:07)
mmm.. ouais k lol. Cest sque jpensais.

Pi cest correcte. Jva trouvé les textures moi meme.


KEKE

new sig
kid cudi ftw
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