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Apr 24 2011 02:51pm
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Apr 25 2011 04:01am
Quote (H4xooR @ 23 Apr 2011 17:39)
http://www.youtube.com/watch?v=to3QW_I8pYY


alchisat nem értem
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Apr 25 2011 08:25am
Quote
6.72 coming very soon.

Chinese people have a leaked changelog of it already.

I can tell, there is a new game mode, some visuals, many terrain changes.

The log is huge.

So just stay cool.



Quote

GOOGLE TRANSLATING THE CHANGELOG.



Hero changes:

Centaur
Trampling horses range from 315 to 350 upgrade

Almighty Knight
Baptism will be able to function with the magic immune units
Guardian Angel cooldown reduced to 140/130/120s by the 150s

Pandaren Brewmaster
Intelligence from 14 to 18 +1.5 +1.25
Base armor increased to 5

Sven
* Remove the battle roar of the magic action

Chieftain
The soul of ancestors from the 1000 cast range increased to 1000/1100/1200/1300
Echo stomping mana cost is fixed at 120 by the 100/115/130/145

Wizard guard
Glow of the soul of the hero fell 20/40/60/80 damage from 25/50/75/100

Just back beast
Reduce the former Goo roll cast

Dragon Knight
* Add a follow-up burning flame breath damage
Damage is 5/10/15/20 points per second for 3 seconds

Gods warrior
Force growth increased to 3.0 from 2.4

Barathrum
* If the savings to the maximum of Darkness, sprint free after effects magic will maintain 4 seconds

Phoenix
Reduced sun baked 10/16/22/28% movement speed reduced by the 5/10/15/20%

Giant Sea Man Tooth
5 points lower initial strength

Axe
* Determined by the battle to eliminate hunger and thirst to kill any of the units to kill any friendly unit
* Counter Helix damage adjusted by the 100/125/150/175 80/100/120/140 + Axe Armor's 2 times the current

Chaos Knight
Increase the initial strength of 5
Intellectual growth from 1.2 to 1.5

Lucifer
Duration of 14 seconds from the end to 10 (14) seconds
Damage from 30 (50) / 50 (80) / 70 (110) adjusted to 40/60/80

Ghoul
* Tear wound from the first seconds movement speed reduced to 70% dizzy 1s

Werewolf
* Ghost wolf no longer touch the volume

Dirge
Force growth increased to 2.6 from 2.1

Juggernaut
Treatment from 5 to enhance the lives of guards to 75/150/225/300

Morphling
* Agility growth from 3 to 2

Troll Warlord
* Blinding effect of the target unit to fall to 100% attack, continuing 3/4/5/6s
CD: 18/16/14/12s Mana Cost: 20 Cast Range: 700
Great move will also increase the focus on combat movement speed by 5/10/15%

Faceless Void
* Time Roaming
Increase in the target location friendly units within 300 40/60/80/100% attack speed for 3 seconds

Geomancer
* To increase the A rod Geomancer effect: adding an avatar

Vengeful Spirit
Movement is reduced by 5 points

Murloc Nightcrawler
Force growth increased to 1.8 from 1

Skeleton Archer
Wind Walk cooldown reduced to 15s

Gorefiend
Fragmented additional damage by moving the distance increased to 40/55/70% 20/40/60%

Phantom Assassin
Gift of free will reduce the targets armor trigger 3/6/9 points for 2 seconds

Soul Guard
* The duration of the 30/40/50/60s turned lower as 15/20/25/30s
Cooldown reduced to 50s from the 180/165/150/110s
Reduced before soul shake off the magic
* Change the soul to learn animation, now draw the enemy will not see the effect of the soul, but you can see the status bar icon

Underworld Yaron
Increase the initial speed of 10

Crypt compilers
Swarm cooling time is fixed by the 36/33/30/27s 40s

Spectre
The effect of refraction by the 10/14/18/22% to 5/10/15/20%

Broodmother
Additional speed weaving from the 20/23/26/29% to 20%

Priestess of the Moon
Increase in the initial attack at 10

Dwarf helicopters
* A stick to increase the effect of helicopter Dwarf
A rod wear, the big move scope from 400 to 800

Light Guard
* Open the big move after the release of chakra magic for the whole map from the

Prophet
The role of the static storm range from 375 to 300

Windrunner
Attack range from 600 down to 550

King of the gods
* Lightning strikes will reduce the target by 80% attack speed and movement speed, continuous 0.5/0.75/1/1.25s

Double Dragon
Frozen Path Duration increased to 1/1.5/2/2.5s

Bat Rider
5 points lower initial strength

Carl
Rapid cooling damage reduced to 25 points, casting range reduced to 700
Slowing effect of the wall of ice fell 20/30/40/50/60/70/80%
Hurricane Assault cooldown increased to 35 seconds
Electromagnetic pulse range from 700 down to 550

Goblin Engineer
Speed ​​increased to 285 *
* The initial attack increased by 20
* Remove the cast time of paralysis trap

Tortured soul
Power to adjust from 16 to 23 +1.7 +1.5
Quick adjustment from 23 to 16 +1.5 +1.7

Shadow Priest
* Weaving skills to full size, the release began to increase after the armor of all friendly heroes, all heroes began to decrease enemy armor
Mana cost increase from 100 to 150/225/300

Arctic Ghost
Frost of the foot is fixed at 15 seconds cooling time
Damage per second down to 25/40/55/70

The source of the pain
Demon master casting range increased to 650/750/850 by the 625

Mystery
Spiritual attack is reduced by 5 points

Forgotten Master
Nether cooldown increased to 9/8/7/6s detonation
Injuries decreased by the 100/175/250/325 75/150/225/300

Lich
Four Star frost cooldown increased to 9.25s
Cooling time to adjust to worship evil 36/32/28/24s

Shadow Demon
Soul Hunter duration reduced to 10s, cooldown increased to 15s
Crack casting range reduced to 500 detained

Item

The fog of deception prices of 150

* Price reduced to suppress Blade 150

* Ancestors tough reel drum can charge and can be purchased

Courage medal roll price increases to 325

Increase the strength of halo hammer upgrade from 6 to 10

* Knife price jump to 1600!!

Mad Axe Broad Sword synthesis recipe instead of the Ogre Axe, attack

From 65 to 50, an increase of 15 points of Strength

San Night of the sword's attack power increased from 12 to 25

Game results

Appearance of a rugged mountain giant visual effect of the
Tidal siren hunter has visual effects of the shell
Improve the visual effect of tidal destruction hunter
Sha Wang improved the visual trick
Improved visual effects Alacrity
Spectre large strokes can now see the head of each spare the time from the disappearance of
Nightcrawler who can see energy transfer, the Agility steal
Slightly reduces the tortured souls of the model
The big fish who guard the deepening strokes damage the enemy can not be seen
Slightly reduced the pain before the Queen's magic shake
Flashing icon to replace the Queen of Pain
Shake to hit the echo of God icon replacement cattle
Shadow Shaman Hex visual effects and icons are replaced

* Add mode:-at (adventure) adventure mode, I do not know the specific Shenma only know more of this pattern
* Kill raise money, from the original level of 200 +5 * 250 +10 * level raised to
Many terrain changes
* Siege vehicles to enhance the value of life to 600
6.72cm ban hero mode: Overruns, Nerubian Assassin, Shadow Demon

* Is sure to change


source:
http://www.playdota.com/forums/454073/6-72-a/
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Apr 25 2011 08:32am
dota 2-t akarok :c
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Apr 25 2011 08:39am
Quote (InfamousMythos @ 25 Apr 2011 16:32)
dota 2-t akarok :c


Quote (Cyme)
The German site "Half Life Portal" put up a few articles about their own visit at VALVe. It's mostly about Portal 2 but there is one http://www.hlportal.de/?site=news&do=shownews&news_id=8704 that you guys might like.
Translation (speaking German FTW):

"To conclude, we'd like to mention that we could take a look at a few artworks and screenshots of DOTA 2 but we can't give you anything more specific and it was not possible to take any pictures either. But this much shall be told:
Everything looked very coherent and quite dark*; The Source-Engine will present itself from another angle once more."

In the http://www.hlportal.de/?site=news&do=shownews&news_id=8711 of their log they confirm that Gabe Newell has indeed moved his office to work on DOTA 2 personally. (http://www.playdota.com/forums/452549/small-tour-through-valve/#post2339666)
Looks like there won't be any flashy character-design like some of you feared. In fact, it sounds like there are not even any missing textures anymore like there was half a year ago.

Discuss :cool1:

*EDIT: Since some people don't seem to know that the word "dark" has more than one meaning, here is a link to a page with all possible translations for "düster". http://dict.leo.org/ende?lp=ende&lang=de&searchLoc=0&cmpType=relaxed&sectHdr=on&spellToler=&search=d%C3%BCster

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Apr 25 2011 08:40am
Quote (Sup3RN0Va @ 25 Apr 2011 16:39)
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es jon iden vagy varhatunk ra meg 2-3 evet?
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Apr 25 2011 08:48am
Quote (InfamousMythos @ 25 Apr 2011 16:40)
es jon iden vagy varhatunk ra meg 2-3 evet?

ha joltudom iden avgy köv év elején? majd utananezek, msot nem a blizzardrol van szo szval nem kell varni 5 evet :)
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Apr 25 2011 08:50am
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Apr 25 2011 08:52am
Quote (Rawen @ 25 Apr 2011 16:50)


na nem mondod :D
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