d2jsp
Log InRegister
d2jsp Forums > Off-Topic > International > Magyar > Official Path Of Exile Topic
Prev169707172733310Next
Add Reply New Topic New Poll
Member
Posts: 45,021
Joined: Jul 28 2005
Gold: 47.25
Mar 2 2013 04:33am
Quote (Makkertest @ 2 Mar 2013 10:57)
azt hittem, hogy az illegál
de ahogy látom, külön trading ground is van rá...


tenyleg ennyire naiv vagy?
Member
Posts: 22,735
Joined: Apr 30 2011
Gold: 122.92
Mar 2 2013 05:43am
What's coming in patch 0.10.2?

As soon as the initial rush of Open Beta was out of the way, we settled into a schedule that will produce a new content patch for Path of Exile every week. We're aiming for these patches to include one new skill, at least three new Unique items designed by Diamond Supporters, new microtransactions and any other features or content that were finalised that week. 0.10.2 is the first of these patches and is expected to be deployed to the Open Beta servers on Wednesday or Thursday NZ time. Read on for more information about this patch!

0.10.2 introduces a new intelligence skill called Incinerate. This skill causes your character to launch a torrent of fire from its hand. The longer you repeatedly cast the skill from the same location, the larger and more damaging the flames become. We're expecting to unveil screenshots or video of this skill once tweaking has been finished.

Incinerate was introduced as the first of our Open Beta skills because fire casters really needed an additional skill. We wanted to make it substantially different to Flame Totem (which acts as a standard flamethrower effect), so that's why we introduced the mechanic where it does more damage the longer you stand still. Incinerate goes through four separate damage stages. By the last one, it's very effective, especially when combined with appropriate support gems. Of course, standing still in the face of monsters does pose survivability problems, so it presents many tactical choices in combat..

0.10.2 also contains many other minor features. I've listed some below (note that this list is not complete and many could be removed or modified!)
Changes to the Duelist passive skill tree to make the class more powerful. It's likely that only characters who are affected by the moved skills will have their passive trees reset.
Passive skill allocation now requires confirmation to prevent misclicks.
Substantial changes to voice acting including Act One NPCs and overhauls of the Lion and Beast sounds.
Damage boosts to at least five skills.
Nerfs to low levels of Poison Arrow and Fire Trap. They're still pretty good though.
Level 78 and 79 item mods.
Improvements to the visual effects of several skills.
A new monster skill. Snakes needed to have more ways to kill you, right?
A new 3v3 PvP arena.
Changes to the variance of pack sizes in end-game Maps. It has a lot of effect on pacing.
Many more changes and bug fixes that will be in the full patch notes.


With Incinerate filling the gap for fire casters, we've scheduled an area-of-effect melee skill for 0.10.3. This patch is due the week after 0.10.2.

In addition to the changes scheduled for these weekly content patches, work continues on deeper issues such as movement simulation sync, client effect performance in large parties and security changes. These will be deployed in whatever the next patch is as soon as they're ready. There are different people working on content for the weekly patches than those improving platform issues.
Member
Posts: 39,899
Joined: Dec 16 2008
Gold: 19.00
Mar 2 2013 05:58am
Quote (Moonflow @ Mar 2 2013 10:33am)
tenyleg ennyire naiv vagy?


nem, csak az utolsó emlékem, hogy a poe gyártói ki akarják zárni a paytowin faktort a játékból, ezért ellenzik az fgvel való kereskedést, de ahogy látom paul szarik bele, vagy törölték ezt a teóriát.
Member
Posts: 22,735
Joined: Apr 30 2011
Gold: 122.92
Mar 2 2013 06:04am
Quote (Makkertest @ Mar 2 2013 01:58pm)
nem, csak az utolsó emlékem, hogy a poe gyártói ki akarják zárni a paytowin faktort a játékból, ezért ellenzik az fgvel való kereskedést, de ahogy látom paul szarik bele, vagy törölték ezt a teóriát.


az összes játékfejlesztő cég ezt kijelentette, blizzard is
Member
Posts: 45,021
Joined: Jul 28 2005
Gold: 47.25
Mar 2 2013 06:07am
Quote (Makkertest @ 2 Mar 2013 12:58)
nem, csak az utolsó emlékem, hogy a poe gyártói ki akarják zárni a paytowin faktort a játékból, ezért ellenzik az fgvel való kereskedést, de ahogy látom paul szarik bele, vagy törölték ezt a teóriát.


Quote (cowding @ 2 Mar 2013 13:04)
az összes játékfejlesztő cég ezt kijelentette, blizzard is


this
nem fogjak soha kizarni sehonnan sem, amig van aktiv playerbase.
Member
Posts: 17,415
Joined: Jan 31 2007
Gold: 3,065.00
Mar 2 2013 07:12am
valaki tudna segíteni act2 bossban? elfogyott a portal scrollom meg nehezen bírok vele
vagy ha adna el valaki portal scrollt az is jó lenne

This post was edited by Kenny10 on Mar 2 2013 07:17am
Member
Posts: 23,647
Joined: Jan 17 2010
Gold: 0.00
Mar 2 2013 07:37am
Quote (Kenny10 @ Mar 2 2013 02:12pm)
valaki tudna segíteni act2 bossban? elfogyott a portal scrollom meg nehezen bírok vele
vagy ha adna el valaki portal scrollt az is jó lenne


mi a neved?

sc?
Member
Posts: 17,415
Joined: Jan 31 2007
Gold: 3,065.00
Mar 2 2013 07:39am
Quote (TrollBoss @ Mar 2 2013 02:37pm)
mi a neved?

sc?


sc, igen
rsz a nevem
Member
Posts: 23,647
Joined: Jan 17 2010
Gold: 0.00
Mar 2 2013 07:39am
Quote (Kenny10 @ Mar 2 2013 02:39pm)
sc, igen
rsz a nevem


addollak
Member
Posts: 43,299
Joined: Sep 9 2007
Gold: 69.85
Mar 2 2013 08:15am
Quote (Makkertest @ 2 Mar 2013 13:58)
nem, csak az utolsó emlékem, hogy a poe gyártói ki akarják zárni a paytowin faktort a játékból, ezért ellenzik az fgvel való kereskedést, de ahogy látom paul szarik bele, vagy törölték ezt a teóriát.


PoE fejlesztok nem szeretnek, de ezert ingame kell kicsit tradekor trukkozni, szal ha vmi orb pack vagy vmi van, akkor vmi random rare szart be szoktak rakni nekem azok akik veszik. xd
Go Back To Magyar Topic List
Prev169707172733310Next
Add Reply New Topic New Poll