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Member
Posts: 10,337
Joined: Jun 27 2006
Gold: 23,221.48
Dec 8 2011 08:02pm
Quote (Ghostmasterq @ 9 Dec 2011 02:58)
a játék nem igazán ismeri fel a videó karimat, ezért nem túl jó beállítások mellett tudok játszani. Haverom megoldotta a sajátját Rivatunerrel, mondta hogy tudom megcsinálni, de az a szar sem ismeri fel. bús panda lettem. Majd holnap megpróbáljuk megkohónálni, hátha menni fog fullon.


source engine istenigazabol csak az ati/nvidia kartyakat szereti
neked milyen van?
Member
Posts: 18,418
Joined: May 17 2008
Gold: 1,694.20
Dec 8 2011 08:03pm
Quote (InfamousMythos @ 9 Dec 2011 03:02)
source engine istenigazabol csak az ati/nvidia kartyakat szereti
neked milyen van?



Geforce 310m laptopba.
mindig is szarok voltak hozzá a driverek
Member
Posts: 24,690
Joined: Dec 24 2006
Gold: 64,467.50
Dec 8 2011 08:03pm
http://blog.dota2.com/2011/12/you-brought-me-back/


http://media.steampowered.com/apps/dota2/posts/news/anc_hero_10_death.jpg

Powerful necromancy was required to bring our latest hero, Krobelus the Death Prophet, back from the grave.

Among the usual fixes and changes found in today’s update, you will also find Radiant’s new Ancient destruction and a new loading process – if a player fails to load into the game all other players return to matchmaking with higher priority.


change log:
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

HEROES
Added Death Prophet!
Lifestealer: Fixed Feast working on denies
Nightstalker: Updated suggested item build.
Huskar: Fixed Burning Spears working through silence.

UI
When purchasing while dead, items can go to the main inventory ( previously were sent to the stash ).
Fixed some item buffs not working when combined while the hero is dead.
Fixed ability tooltips not working when the game is paused.
Revamped the waiting for players (loading) screen.
If a player fails to connect and load, we now kick all the players back to matchmaking so we don't end up 4v5.
Removed chat from game end panel, we now just show regular hud chat during scores.

VISUALS
Hooked up occasional flinches to lane creeps.
Reduced random blood splatter chances from creep to creep attacks.
Fixed Broodmother's webs not showing up if you connected after they were created.
Screenshakes now work during the end game cinematic
Fixed character shadows sometimes not showing up.
Units are now pushed away from the ancient when it's destroyed.
Updated pine tree foliage.
Added unique tree destruction and tree stumps
Added WIP radiant ancient destruction
Changed impact effects to have a specific hero variation
Fixed blood coming from mechanical units
Fixed Weaver afterimage effects not rendering properly
Fixed character shadows staying off if they were first rendered as invisible on a client

AUDIO
Alchemist's concoction lines are now heard by other players nearby.
Riki will only say "This is Redundant" when picking up an Invisiblity Rune while invisible.
Fixed not hearing the ancient destruction sound effects if the camera was too far away.
Enabled the Unit Speech option in the settings panel.
Altered processing on Jakiro voices (in 12/1/11 update).

DOTA 2 BOTS
Fixed bug where bots would fail to attack Roshan.
Fixed bug where bots wouldn't deny their own creeps.
Fixed spectating players still being able to control bots while spectating.
Fixed bug where bots would grab Aegis over humans if the human's inventory was full. Now they'll assume the human will drop an item for Aegis.
Fixed bug that could sometimes cause no one on a team to pick up Aegis.
Fixed bug where bots would freeze when they encountered a dropped item that they wanted to destroy.
Fixed bug where bots were only avoiding the outermost towers in each lane.
Bots now try to avoid each other somewhat, so they should no longer stack on top of each other as much.
Bots will now attack pets, controlled creeps, and minions in general.
Fixed case where heroes would backtrack after blinking.
Added bot avoidance to Ancient Apparition's Cold Feet.
Bots will now use Glyph if their base is under attack and there are no humans on their team.
Fixed bug in Crystal Maiden bot that was preventing her from using Freezing Field.
Fixed bug where bots would tank Roshan until they died.

Member
Posts: 10,337
Joined: Jun 27 2006
Gold: 23,221.48
Dec 8 2011 08:06pm
Quote (Ghostmasterq @ 9 Dec 2011 03:03)
Geforce 310m laptopba.
mindig is szarok voltak hozzá a driverek


jah laptopokba szant videokartyakkal sokaknak meggyult mar a baja
tobbek kozott ezert sem vennek jatekra laptopot
Member
Posts: 18,418
Joined: May 17 2008
Gold: 1,694.20
Dec 8 2011 08:07pm
Quote (InfamousMythos @ 9 Dec 2011 03:06)
jah laptopokba szant videokartyakkal sokaknak meggyult mar a baja
tobbek kozott ezert sem vennek jatekra laptopot


én sem arra vettem, de ez van.
valahogy meg lehetne oldani?
Member
Posts: 10,337
Joined: Jun 27 2006
Gold: 23,221.48
Dec 8 2011 08:11pm
Quote (Ghostmasterq @ 9 Dec 2011 03:07)
én sem arra vettem, de ez van.
valahogy meg lehetne oldani?


ebben a temaban nem vagyok jartas sry :/
nezz utanna neten ha nem sikerul haveroddal megoldani
Member
Posts: 45,021
Joined: Jul 28 2005
Gold: 47.25
Dec 8 2011 08:13pm
Quote (Sup3RN0Va @ 9 Dec 2011 03:03)
http://blog.dota2.com/2011/12/you-brought-me-back/

http://media.steampowered.com/apps/dota2/posts/news/anc_hero_10_death_small.jpg
http://media.steampowered.com/apps/dota2/posts/news/anc_hero_10_death.jpg

Powerful necromancy was required to bring our latest hero, Krobelus the Death Prophet, back from the grave.

Among the usual fixes and changes found in today’s update, you will also find Radiant’s new Ancient destruction and a new loading process – if a player fails to load into the game all other players return to matchmaking with higher priority.


change log:
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

HEROES
Added Death Prophet!
Lifestealer: Fixed Feast working on denies
Nightstalker: Updated suggested item build.
Huskar: Fixed Burning Spears working through silence.

UI
When purchasing while dead, items can go to the main inventory ( previously were sent to the stash ).
Fixed some item buffs not working when combined while the hero is dead.
Fixed ability tooltips not working when the game is paused.
Revamped the waiting for players (loading) screen.
If a player fails to connect and load, we now kick all the players back to matchmaking so we don't end up 4v5.
Removed chat from game end panel, we now just show regular hud chat during scores.

VISUALS
Hooked up occasional flinches to lane creeps.
Reduced random blood splatter chances from creep to creep attacks.
Fixed Broodmother's webs not showing up if you connected after they were created.
Screenshakes now work during the end game cinematic
Fixed character shadows sometimes not showing up.
Units are now pushed away from the ancient when it's destroyed.
Updated pine tree foliage.
Added unique tree destruction and tree stumps
Added WIP radiant ancient destruction
Changed impact effects to have a specific hero variation
Fixed blood coming from mechanical units
Fixed Weaver afterimage effects not rendering properly
Fixed character shadows staying off if they were first rendered as invisible on a client

AUDIO
Alchemist's concoction lines are now heard by other players nearby.
Riki will only say "This is Redundant" when picking up an Invisiblity Rune while invisible.
Fixed not hearing the ancient destruction sound effects if the camera was too far away.
Enabled the Unit Speech option in the settings panel.
Altered processing on Jakiro voices (in 12/1/11 update).

DOTA 2 BOTS
Fixed bug where bots would fail to attack Roshan.
Fixed bug where bots wouldn't deny their own creeps.
Fixed spectating players still being able to control bots while spectating.
Fixed bug where bots would grab Aegis over humans if the human's inventory was full. Now they'll assume the human will drop an item for Aegis.
Fixed bug that could sometimes cause no one on a team to pick up Aegis.
Fixed bug where bots would freeze when they encountered a dropped item that they wanted to destroy.
Fixed bug where bots were only avoiding the outermost towers in each lane.
Bots now try to avoid each other somewhat, so they should no longer stack on top of each other as much.
Bots will now attack pets, controlled creeps, and minions in general.
Fixed case where heroes would backtrack after blinking.
Added bot avoidance to Ancient Apparition's Cold Feet.
Bots will now use Glyph if their base is under attack and there are no humans on their team.
Fixed bug in Crystal Maiden bot that was preventing her from using Freezing Field.
Fixed bug where bots would tank Roshan until they died.


YESYESYESYESYESYES.
Member
Posts: 18,418
Joined: May 17 2008
Gold: 1,694.20
Dec 11 2011 03:27pm
egész jó
csak még meg kell szokni, sima dotához képest kevésbé átlátható.
+ szerintem a statos ablak kurva kicsi
Member
Posts: 23,563
Joined: Apr 2 2006
Gold: 279.00
Dec 11 2011 11:51pm
Quote (Sup3RN0Va @ 9 Dec 2011 04:03)
http://blog.dota2.com/2011/12/you-brought-me-back/

http://media.steampowered.com/apps/dota2/posts/news/anc_hero_10_death_small.jpg
http://media.steampowered.com/apps/dota2/posts/news/anc_hero_10_death.jpg

Powerful necromancy was required to bring our latest hero, Krobelus the Death Prophet, back from the grave.

Among the usual fixes and changes found in today’s update, you will also find Radiant’s new Ancient destruction and a new loading process – if a player fails to load into the game all other players return to matchmaking with higher priority.


change log:
Updates to Dota 2 have been released. The updates will be applied automatically when your Steam client is restarted. Fixes include:

HEROES
Added Death Prophet!
Lifestealer: Fixed Feast working on denies
Nightstalker: Updated suggested item build.
Huskar: Fixed Burning Spears working through silence.

UI
When purchasing while dead, items can go to the main inventory ( previously were sent to the stash ).
Fixed some item buffs not working when combined while the hero is dead.
Fixed ability tooltips not working when the game is paused.
Revamped the waiting for players (loading) screen.
If a player fails to connect and load, we now kick all the players back to matchmaking so we don't end up 4v5.
Removed chat from game end panel, we now just show regular hud chat during scores.

VISUALS
Hooked up occasional flinches to lane creeps.
Reduced random blood splatter chances from creep to creep attacks.
Fixed Broodmother's webs not showing up if you connected after they were created.
Screenshakes now work during the end game cinematic
Fixed character shadows sometimes not showing up.
Units are now pushed away from the ancient when it's destroyed.
Updated pine tree foliage.
Added unique tree destruction and tree stumps
Added WIP radiant ancient destruction
Changed impact effects to have a specific hero variation
Fixed blood coming from mechanical units
Fixed Weaver afterimage effects not rendering properly
Fixed character shadows staying off if they were first rendered as invisible on a client

AUDIO
Alchemist's concoction lines are now heard by other players nearby.
Riki will only say "This is Redundant" when picking up an Invisiblity Rune while invisible.
Fixed not hearing the ancient destruction sound effects if the camera was too far away.
Enabled the Unit Speech option in the settings panel.
Altered processing on Jakiro voices (in 12/1/11 update).

DOTA 2 BOTS
Fixed bug where bots would fail to attack Roshan.
Fixed bug where bots wouldn't deny their own creeps.
Fixed spectating players still being able to control bots while spectating.
Fixed bug where bots would grab Aegis over humans if the human's inventory was full. Now they'll assume the human will drop an item for Aegis.
Fixed bug that could sometimes cause no one on a team to pick up Aegis.
Fixed bug where bots would freeze when they encountered a dropped item that they wanted to destroy.
Fixed bug where bots were only avoiding the outermost towers in each lane.
Bots now try to avoid each other somewhat, so they should no longer stack on top of each other as much.
Bots will now attack pets, controlled creeps, and minions in general.
Fixed case where heroes would backtrack after blinking.
Added bot avoidance to Ancient Apparition's Cold Feet.
Bots will now use Glyph if their base is under attack and there are no humans on their team.
Fixed bug in Crystal Maiden bot that was preventing her from using Freezing Field.
Fixed bug where bots would tank Roshan until they died.


krobéla, azt szeressük!

egész hétvégén nem is toltam..
Member
Posts: 10,337
Joined: Jun 27 2006
Gold: 23,221.48
Dec 12 2011 12:58am
kene dotazni
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