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Posts: 38,217
Joined: Jul 24 2005
Gold: 22,413.07
May 18 2015 08:23am
6.84c
--
* Haste rune duration reduced from 30 to 25
* Mekansm cooldown increased from 45 to 65
* Tether movespeed bonus reduced from 17% to 14/15/16/17%
* Rocket Barrage damage reduced from 11/15/19/23 to 8/13/18/23
* Bristleback Base Attack Time increased from 1.7 to 1.8
* Precision Aura's passive no longer has an exception for pseudo-heroes like Familiars (still affects them when cast, like creeps)
* Spiderlings Poison Sting slow reduced from 15 to 12%
* Holy Persuasion now provides a base HP minimum of 700/800/900/1000 instead of raw bonus HP
* Tombstone HP reduced from 200/400/600/800 to 175/350/525/700

* The fixed portion of the XP Hero Bounty for first 5 levels is reduced from 100/120/160/220/300 to 100/120/140/160/180 (then continues +100 per level as usual)
* AoE Gold Bounty, for teams that are behind, now has a small additional component that doesn't fully scale with net worth (100/75/50/35/25 for 1/2/3/4/5 heroes, scales linearly from 0 to 4k net worth difference)
* Small adjustments to AoE Gold (non-networth component)

Old:
1: 154 + 7.7 * Level
2: 115.5 + 6.6 * Level
3: 66 + 5.5 * Level
4: 38.5 + 4.4 * Level
5: 33 + 4.4 * Level

New
1: 150 + 8 * Level
2: 100 + 7 * Level
3: 40 + 6 * Level
4: 25 + 4 * Level
5: 20 + 4 * Level
Member
Posts: 50,035
Joined: Sep 10 2006
Gold: 710.00
May 18 2015 08:26am
Quote (lacketto @ 18 May 2015 16:23)
6.84c
--
* Haste rune duration reduced from 30 to 25
* Mekansm cooldown increased from 45 to 65
* Tether movespeed bonus reduced from 17% to 14/15/16/17%
* Rocket Barrage damage reduced from 11/15/19/23 to 8/13/18/23
* Bristleback Base Attack Time increased from 1.7 to 1.8
* Precision Aura's passive no longer has an exception for pseudo-heroes like Familiars (still affects them when cast, like creeps)
* Spiderlings Poison Sting slow reduced from 15 to 12%
* Holy Persuasion now provides a base HP minimum of 700/800/900/1000 instead of raw bonus HP
* Tombstone HP reduced from 200/400/600/800 to 175/350/525/700

* The fixed portion of the XP Hero Bounty for first 5 levels is reduced from 100/120/160/220/300 to 100/120/140/160/180 (then continues +100 per level as usual)
* AoE Gold Bounty, for teams that are behind, now has a small additional component that doesn't fully scale with net worth (100/75/50/35/25 for 1/2/3/4/5 heroes, scales linearly from 0 to 4k net worth difference)
* Small adjustments to AoE Gold (non-networth component)

Old:
1: 154 + 7.7 * Level
2: 115.5 + 6.6 * Level
3: 66 + 5.5 * Level
4: 38.5 + 4.4 * Level
5: 33 + 4.4 * Level

New
1: 150 + 8 * Level
2: 100 + 7 * Level
3: 40 + 6 * Level
4: 25 + 4 * Level
5: 20 + 4 * Level


szánalmas tbh
a sniperhez meg trollhoz HONAPOKIG nem nyultak hozzá, ezek meg hetente kapják a nerfet
Member
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May 18 2015 08:27am
1000 hps satyrok incoming
Member
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Gold: 834.97
May 18 2015 08:31am
Quote (sylke @ May 18 2015 03:26pm)
szánalmas tbh
a sniperhez meg trollhoz HONAPOKIG nem nyultak hozzá, ezek meg hetente kapják a nerfet


nyilván mert jön most a TI és muszáj valami balanszot csinálni hogy elkerüljék a tavalyi TIhoz hasonlo epic failt
Member
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Joined: Sep 10 2006
Gold: 710.00
May 18 2015 08:36am
Quote (BmA_BeMyAngel @ 18 May 2015 16:31)
nyilván mert jön most a TI és muszáj valami balanszot csinálni hogy elkerüljék a tavalyi TIhoz hasonlo epic failt


nagyjábol ugyanannyi 30-40 perces gém volt summiton mint 20 perces
amugy mi a faszt vársz egy olyan tournamenten, ahol a patch után ~1 héttel gémelnek, kb még senki nem tudja mit mivel kell counterelni
Member
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Gold: 834.97
May 18 2015 08:40am
Quote (sylke @ May 18 2015 03:36pm)
nagyjábol ugyanannyi 30-40 perces gém volt summiton mint 20 perces
amugy mi a faszt vársz egy olyan tournamenten, ahol a patch után ~1 héttel gémelnek, kb még senki nem tudja mit mivel kell counterelni


de azok a 30-40 percesek is eléggé egyoldalúak voltak, kb a 10. perctől lehetett tudni hogy ki fog nyerni és 0 izgalom :s

This post was edited by BmA_BeMyAngel on May 18 2015 08:40am
Member
Posts: 50,035
Joined: Sep 10 2006
Gold: 710.00
May 18 2015 09:17am
Quote (BmA_BeMyAngel @ 18 May 2015 16:40)
de azok a 30-40 percesek is eléggé egyoldalúak voltak, kb a 10. perctől lehetett tudni hogy ki fog nyerni és 0 izgalom :s


ja, de azok is olyan gémek voltak, hogy egyesével odafeedeltek 7 killt az enemynek az elsö 3 percben
ugy tényleg nehéz nyerni
mint pl a cloud9 eg utolso gém, boner7t cdre ölték kb

This post was edited by sylke on May 18 2015 09:18am
Member
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Joined: Feb 8 2012
Gold: 1,630.69
May 18 2015 11:33am
ez mi a faszom?

Member
Posts: 50,035
Joined: Sep 10 2006
Gold: 710.00
May 19 2015 03:20am

Brian Canavan
‏@BananaSlamJamma

I have been kicked from Summer's Rift. GG

gg
Member
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May 19 2015 03:49am
NA DOTA
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