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Oct 16 2013 01:53am
Quote (Psyclon @ 16 Oct 2013 09:47)
esett egy kezes is! nem rontod el örömöm nyehehehe

amugy ennek a nyilas gecinek van valami leirása hogy kell skillezni? :D
mert össze vissza pakolom feel pro!


pathofexile.com/forum/karakterek/ranger
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Oct 16 2013 02:00am
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Oct 16 2013 02:03am
Quote (Alternalo @ 16 Oct 2013 10:00)
http://i.imgur.com/vtAJFLj.png


inb4 sirás

The life nodes are being folded into other nodes so you get double value. It's best to wait for the final tree so this kind of stuff is easy to see.
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Oct 16 2013 06:41am
1.0.0. balance changes - most olvasom.

Quote
Farming: Many players want to kick off their shoes when they get home from work and farm The Docks (or similar areas) for hours without having to think about the difficulty of running Maps or Bosses. While this strategy obviously can't yield the best items in the game, we've decided that players should be able to get to level 100 eventually by playing these areas. We're changing the experience equation so that you don't encounter as much experience dropoff farming late Merciless difficulty. This won't make it any faster than it currently is for players to get to level 100, but it will open up area farming as a way to get there (so that you don't have to be part of a 74+ mapping group to have a shot at the upper ladder).


Ez nagyon tetszik már csak ezért biztos, hogy visszatérek. :O

e/
Quote
auras
To solve this, we're making auras more powerful but are increasing their mana reservation costs. There are new aura cost reduction passives that allow you to specialise in having many auras if you still want to be a full-on aura character. Now each aura that affects you can really be felt and there's a lot more diversity in aura loadout. When we're testing high level characters it's amazing how different they feel when different combinations of auras are selected.


ez viszont nem tetszik, így is éppen elég nagy előnyben vannak azok akik multiban tolják, ez rádob még egy lapáttal.

This post was edited by iFeelAlone on Oct 16 2013 06:43am
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Oct 16 2013 06:42am
holnap sznapos vagyok, igazabol csatlakoznek vhova, de full noob vagyok :c nvm latom csak jovo heten van :D azert ha vki akar uj karizni akkor szoljon pls

This post was edited by ecneB on Oct 16 2013 06:43am
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Oct 16 2013 06:45am
Quote (iFeelAlone @ Oct 16 2013 02:41pm)
1.0.0. balance changes - most olvasom.



Ez nagyon tetszik már csak ezért biztos, hogy visszatérek. :O

e/


ez viszont nem tetszik, így is éppen elég nagy előnyben vannak azok akik multiban tolják, ez rádob még egy lapáttal.


meg igy bukik a bloodmagices tema is, ami eleg nagy gaz.
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Oct 16 2013 07:55am
Quote (bazdmegmarnemtudom @ 15 Oct 2013 23:05)
0 halallal?
hanyas party?
ha soloban, halal nelkul, akkor gz.


a battlefielden okozott gondot a lightning thorns, és crematorium piety, de egyik sem a chaos dmg miatt, hanem mert egyszerűen iszonyatosan kurva sokat sebeznek

de amúgy chaos dmg-s mobtól még nem haltam be, 1 life flaskát tartok magamnál
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Oct 17 2013 01:19am
Quote (ecneB @ 16 Oct 2013 13:42)
holnap sznapos vagyok, igazabol csatlakoznek vhova, de full noob vagyok :c nvm latom csak jovo heten van :D azert ha vki akar uj karizni akkor szoljon pls


En csatlakozom hozzad de velem nem mész sokra :D
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Oct 17 2013 02:44am
>Players now receive two more life points per level.

kis hp boost

+160 Life at Level 80 is a huge deal.
With about 200% increased life this is nearly 500more life for all!

sztem ez azér nem rossz

ja és
>Player and monster Shock has been reduced from 40% to 30% per stack.

ez meg egy kis spork nerf

This post was edited by sylke on Oct 17 2013 02:46am
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Oct 17 2013 04:08am
Quote (sylke @ 17 Oct 2013 10:44)
>Players now receive two more life points per level.

kis hp boost

+160 Life at Level 80 is a huge deal.
With about 200% increased life this is nearly 500more life for all!

sztem ez azér nem rossz

ja és
>Player and monster Shock has been reduced from 40% to 30% per stack.

ez meg egy kis spork nerf


de kap helyette egy halom totem dmgt ha a passiv fa nem módosul addig ^^
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