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Aug 22 2022 08:32am
Quote (bazdmegmarnemtudom @ 22 Aug 2022 17:25)
cserebe aki minden ligaban jatszott (majdnem en), az mar unja elegge a base gamet sajnos.


de azért minden ligában eddig megvolt a 40/40, kk
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Aug 22 2022 08:51am
Quote (MarcusD @ 22 Aug 2022 16:32)
de azért minden ligában eddig megvolt a 40/40, kk


csak 36-37 utobbi idoben, nem veletlenul.
egg tul nagy grind, kb tobb ido az utso 2-3 challenge, mint az elso 37 xD
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Aug 22 2022 08:52am
Quote (bazdmegmarnemtudom @ Aug 22 2022 04:51pm)
csak 36-37 utobbi idoben, nem veletlenul.
egg tul nagy grind, kb tobb ido az utso 2-3 challenge, mint az elso 37 xD


melyikeket hagytad ki elözö ligaban
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Aug 22 2022 09:00am
Quote (Karan2_Returned @ 22 Aug 2022 16:52)
melyikeket hagytad ki elözö ligaban


Atlas Grinds0/3
Complete Endgame Grinds1/4

amugy volt liga, ahol 40/40 utan is jatszottam tovabb, mert fun volt (harvest + deli pl)

delirium peldaul

Complete any 4 of these Encounters the specified number of times.

Level 100
Complete Delve Encounters at an area level of 80 or higher in the Azurite Mine (500/500)
Cleanse Darkshrines in the Endgame Labyrinth (33/400)
Complete Blighted Maps (50/50)
Defeat Conquerors of the Atlas (100/100)
Defeat waves of monsters in the Simulacrum (750/750)

az osszes egg rotak nelkul lett meg.
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Aug 24 2022 03:22am
Improvements to Item Drops
We will deploy a patch soon that significantly improves item drops throughout Path of Exile. This post broadly describes the major changes. Detailed patch notes will be posted later.

We have massively increased the rarity bonus for items dropped by monsters with multiple Archnemesis mods. This is proportional to difficulty, so there's a moderate improvement for two mods, a large improvement for three mods and a huge improvement for four mods.

We have massively increased the rarity of items dropped by Map Bosses. They now act like late Act Bosses, dropping fewer normal and magic items but many more rare and unique items.

We have globally increased the drop rate of unique items by 33%. In addition, with the massive item rarity bonuses added to map bosses and multiple-mod rare monsters, they will drop many more uniques than before.

We have globally increased the base drop rate of currency items by 25%. Because we removed some drops from past league content, we are giving rare/unique items back from rare and unique monsters, but are giving currency back from all content in the game.

We have reduced the cost of many Harvest crafts, with many becoming twice as cheap. We relied too much on players having specialised in Harvest when we were costing these. It's now balanced around less Harvest investment. We have also reduced the life of all Harvest monsters. These changes will be deployed tomorrow rather than today.

We have significantly improved the amount of rewards from the Lake of Kalandra. Improvements to the rewards from league reflections at the Lake will be deployed tomorrow.

We are aiming to deploy most of these changes today and will post the full patch notes as soon as we can in a separate post. These contain more buffs that aren't large enough to list here.

We're still looking into other areas, including the effectiveness of Tainted Currency Items.
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Aug 24 2022 03:26am
Quote (ThatJustHappened @ Aug 24 2022 11:22am)
Improvements to Item Drops
We will deploy a patch soon that significantly improves item drops throughout Path of Exile. This post broadly describes the major changes. Detailed patch notes will be posted later.

We have massively increased the rarity bonus for items dropped by monsters with multiple Archnemesis mods. This is proportional to difficulty, so there's a moderate improvement for two mods, a large improvement for three mods and a huge improvement for four mods.

We have massively increased the rarity of items dropped by Map Bosses. They now act like late Act Bosses, dropping fewer normal and magic items but many more rare and unique items.

We have globally increased the drop rate of unique items by 33%. In addition, with the massive item rarity bonuses added to map bosses and multiple-mod rare monsters, they will drop many more uniques than before.

We have globally increased the base drop rate of currency items by 25%. Because we removed some drops from past league content, we are giving rare/unique items back from rare and unique monsters, but are giving currency back from all content in the game.

We have reduced the cost of many Harvest crafts, with many becoming twice as cheap. We relied too much on players having specialised in Harvest when we were costing these. It's now balanced around less Harvest investment. We have also reduced the life of all Harvest monsters. These changes will be deployed tomorrow rather than today.

We have significantly improved the amount of rewards from the Lake of Kalandra. Improvements to the rewards from league reflections at the Lake will be deployed tomorrow.

We are aiming to deploy most of these changes today and will post the full patch notes as soon as we can in a separate post. These contain more buffs that aren't large enough to list here.

We're still looking into other areas, including the effectiveness of Tainted Currency Items.


En meg varok hatha kisir a reddit megegy buffot, ez igy meg mindig szarabb mint liga elött
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Aug 24 2022 03:32am
Quote (Karan2_Returned @ Aug 24 2022 11:26am)
En meg varok hatha kisir a reddit megegy buffot, ez igy meg mindig szarabb mint liga elött


szerintem ez igy mar jo lesz, kalandra chestek mar egesz hasznalhatoak
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Aug 24 2022 03:39am
Quote (ThatJustHappened @ Aug 24 2022 11:32am)
szerintem ez igy mar jo lesz, kalandra chestek mar egesz hasznalhatoak


Direkt felreraktam az összes tabletet, majd lehet ranezek
Ti toljatok meg ezt a szart?
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Aug 24 2022 03:49am
Quote (Karan2_Returned @ Aug 24 2022 11:39am)
Direkt felreraktam az összes tabletet, majd lehet ranezek
Ti toljatok meg ezt a szart?


en igen, amikor van idom nyomom mint az allat
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Aug 24 2022 04:12am
épp tegnap respeceltem a harvest atlas nodejaim, a jó kurva anyátokat már :DDDDDDDDDDDDDDDDDDDDDDD
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