Quote (TrollBoss @ 30 Jul 2013 12:57)
Double Strike: Master Yi strikes twice on every fourth consecutive basic attack, with the second strike dealing reduced damage. If Master Yi leaves combat, the counter on Double Strike resets.
[Q] Alpha Strike: Master Yi leaps to strike up to 4 enemies, dealing 10/45/80/115/150 (+1.1*AD) physical damage to each and an additional 75/100/125/150/175 damage to minions and monsters. Alpha Strike can critically strike, dealing an additional 1.1*AP physical damage. Basic attacks lower the cooldown of Alpha Strike by 1 second.
Cost: 80/90/100/110/120 Mana Cooldown: 18/17/16/15/14 Seconds.
[W] Meditate: Master Yi channels, restoring 20/45/70/95/120(+0.3*AP) Health per second for 4 seconds. This healing is increased by 1% for every 1% of Master Yi’s missing health. While channeling, Master Yi reduces incoming damage by 40/45/50/55/60 %. This damage reduction is halved against turrets. Cost: 50/65/80/95/110 Mana Cooldown: 35/35/35/35/35 Seconds.
[E] Wuju Style: (Passive) Grants 10/12.5/15/17.5/20 % (1) bonus Attack Damage. Active: Basic attacks deal bonus true damage for 5 seconds. Afterwards the passive bonus is lost while Wuju Style is on cooldown Cooldown: 18/17/16/15/14 Seconds.
[R] Highlander: (Passive) Champion kills reduce Master Yi’s basic ability cooldowns by 18 seconds. Assist reduce half the amount. (Active) Increases Movement Speed by 25/35/45 %, Attack Speed by 20/40/80 %, and grants immunity to movement reduction effects for 10 seconds. While active, champion kills and assists extend the duration of Highlander by 4 seconds. Cost: 100/100/100 Mana Cooldown: 75/75/75 Seconds.
menni fog a sírás, h nerf yi továbbra is