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Feb 1 2014 11:53pm
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Feb 2 2014 03:15am
Quote (putincykavodka @ 2 Feb 2014 01:40)
Nem op, mostanra lett balanced)


mindig is op volt
most csak opbb
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Feb 2 2014 05:49am
megyek byun chatre trollkodni, megy a tvp debate
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Feb 2 2014 05:50am
Quote (RRC @ 2 Feb 2014 12:49)
megyek byun  chatre trollkodni, megy a tvp debate


masterful so far :D
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Feb 2 2014 08:48am
http://www.teamliquid.net/forum/viewmessage.php?topic_id=442494
blizz full retardba tolja, as usual
nevetek

"Mothership Core: not relevant at all, one approach to making Terran early aggession viable is to nerf the mothership core (which is what Blizzard is doing), but since the reason why Terran can't be aggressive is because of 2base blink all-ins and oracle what they should really be focusing on is how to make those less viable. Time warp maybe decent because you can only time warp twice, and the 3rd one wont be available for a while after that, but usually the game is decided by the first 2 time warps.

Tempests: makes some niche proxy tempests in PvT better, like on Polar night where there's a huge amount of air space behind the main mineral line.

Ghosts: Seems like a redundant buff, Terran is only strong in the mid game (when they're not being all-ined) so it's making the strongest Terran point a little bit stronger (still doesn't have that much of an impact).

Hydralisks: lol"
EGXenocider
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Feb 2 2014 09:48am
Quote (Cpt_Ghost @ 2 Feb 2014 15:48)
http://www.teamliquid.net/forum/viewmessage.php?topicid=442494
blizz full retardba tolja, as usual
nevetek

"Mothership Core: not relevant at all, one approach to making Terran early aggession viable is to nerf the mothership core (which is what Blizzard is doing), but since the reason why Terran can't be aggressive is because of 2base blink all-ins and oracle what they should really be focusing on is how to make those less viable. Time warp maybe decent because you can only time warp twice, and the 3rd one wont be available for a while after that, but usually the game is decided by the first 2 time warps.

Tempests: makes some niche proxy tempests in PvT better, like on Polar night where there's a huge amount of air space behind the main mineral line.

Ghosts: Seems like a redundant buff, Terran is only strong in the mid game (when they're not being all-ined) so it's making the strongest Terran point a little bit stronger (still doesn't have that much of an impact).

Hydralisks: lol"
EGXenocider


amúgy tényleg. PvT sokat nem fog változni,max tényleg annyi hogy többször nyitnak majd coloval templar helyett.a hydra buff miért szükséges?

"Hydralisks: This is completely insane and won't make it into the game. Slashing the gas costs of a core unit into half is probably the biggest change to any unit we've seen in SC2 since beta. I'd prefer a much smaller buff, like reducing the costs of the both upgrades to 100/100, giving them an additional 10 hp or +1 armour.
Ling/hydra timings are already very powerful and I don't think Protoss will be able to hold against 25 gas hydras especially if MSC also gets a slight nerf. Follow that up with Muta and it's a completely nightmare for Protoss."
TLO

This post was edited by Edem on Feb 2 2014 09:50am
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Feb 2 2014 09:50am
Quote (Edem @ 2 Feb 2014 17:48)
amúgy tényleg. PvT sokat nem fog változni,max tényleg annyi hogy többször nyitnak majd coloval templar helyett.a hydra buff miért szükséges?


most, hogy megnyert a protoss is pár tournamentet végre a blizzard úgy gondolta, hogy itt az ideje szarránerfelni a pvzt
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Feb 2 2014 09:52am
Quote (RRC @ 2 Feb 2014 16:50)
most, hogy megnyert a protoss is pár tournamentet végre a blizzard úgy gondolta, hogy itt az ideje szarránerfelni a pvzt


kibaszott A move hydra+ling szar,ennyire rég volt hányingerem.
lassan az lesz hogy broodlord+festor+corruptor maxot tud csinálni a 13.percre :D

This post was edited by Edem on Feb 2 2014 09:53am
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Feb 2 2014 10:11am
Quote (Edem @ 2 Feb 2014 16:48)
amúgy tényleg. PvT sokat nem fog változni,max tényleg annyi hogy többször nyitnak majd coloval templar helyett.a hydra buff miért szükséges?

"Hydralisks: This is completely insane and won't make it into the game. Slashing the gas costs of a core unit into half is probably the biggest change to any unit we've seen in SC2 since beta. I'd prefer a much smaller buff, like reducing the costs of the both upgrades to 100/100, giving them an additional 10 hp or +1 armour.
Ling/hydra timings are already very powerful and I don't think Protoss will be able to hold against 25 gas hydras especially if MSC also gets a slight nerf. Follow that up with Muta and it's a completely nightmare for Protoss."
TLO


hat egy 100/100-al olcsobb lesz ghostot hozni
lehet jo lesz, plane abbol amit most lattam
tossozok na-n es a srac nukeokkal zoneolt, de valami kurva jol
mondjuk elegge all over the map volt a srac, geci jo multitaskja volt, ki is kaptam :D
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Feb 2 2014 10:14am
Quote (Cpt_Ghost @ 2 Feb 2014 17:11)
hat egy 100/100-al olcsobb lesz ghostot hozni
lehet jo lesz, plane abbol amit most lattam
tossozok na-n es a srac nukeokkal zoneolt, de valami kurva jol
mondjuk elegge all over the map volt a srac, geci jo multitaskja volt, ki is kaptam :D


mondjuk az a baj, hogy ebbol is csak az lesz, hogy mindenki 24/7 a ghostscv pullt fogja tolni tvp-ben
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