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May 14 2013 01:17pm
Quote (Flutter @ May 14 2013 07:16pm)
Rarity: Rare
Storm Shroud
Vaal Regalia
--------
Quality: +20% (augmented)
Energy Shield: 554 (augmented)
--------
Requirements:
Level: 68
Int: 194
--------
Sockets: R-B-B-R-G
--------
Itemlevel: 71
--------
+83 to maximum Life
49% increased Energy Shield
+135 to maximum Energy Shield
+26% to Fire Resistance
+34% to Cold Resistance


ci-re kell :wacko:

erre lehet es modifiert exelni?

vagy ez 6 prop?


49% increased Energy Shield
+135 to maximum Energy Shield

eza a 2 es mod van
ha nem lenne rajta life, akkor megérne még 3x exaltedezni
mondjuk a % es elég low
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May 14 2013 01:20pm
Quote (sylke @ May 14 2013 08:17pm)
49% increased Energy Shield
+135 to maximum Energy Shield

eza a 2 es mod van
ha nem lenne rajta life, akkor megérne még 3x exaltedezni
mondjuk a % es elég low


es ez hybridre jo?
nem tudom tovabb rolloljam-e
kb 3,5 exem van benne (1,5 volt az 5l vaal)
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May 14 2013 02:10pm

fug
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May 15 2013 11:57am
vki lát scben eladó thunderfistet szóljon pls!
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May 15 2013 01:01pm
tfw
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May 16 2013 02:51am
Version 0.10.8b
Content and Balance:
-You can now play unidentified Maps by using them in the map device. There’s a 30% quantity bonus, but you can’t see what mods they have while playing them. This doesn’t apply to unique maps.
-Added three new Unique items, one of which were designed by our Diamond supporters.
-Reduced the damage from Lightning Thorns by 50% in Normal difficulty, 40% in Cruel difficulty and 30% in Merciless difficulty.
-The Frenzy Charge Duration reduction on Darkray Vectors has been changed from 75% to 50%. Using a Divine Orb on your old Darkray Vectors will update them to the new values.
-Megaera, the boss of the Crematorium map, has been redesigned with new stats, skills and AI.


Bug Fixes:
-Fixed a bug where quality and quantity bonuses would not apply to unidentified maps.
-Fixed a bug with NPC dialogue after reading the Letters of Exile.
-The cooldown applied by the trap support gem will not apply if the skill is not trapped - this means totems created by the trap will not have a cooldown on their skill.
-The Detonate Mines skill is now tagged as a castable skill, which fixes speed display on the active skill pop up.
-Fixed a bug where a large golden statue failed to come to life.
-Fixed a bug where if you used Dominating Blow on The Coward's Trial unique map, and portaled out or died, the door to the next room would fail to open.
-Fixed a bug where the effects of curses from maps were not reduced by Thief's Torment.
-Fixed a bug where "Screenshot saved" did not appear when global chat was disabled.

szerintem ennek sokan örülnek itt

This post was edited by sylke on May 16 2013 02:51am
Member
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Joined: Sep 10 2006
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May 16 2013 03:28am
azér fasza hogy 66os mapon is összetalálkozok olyan rare monstával, amitöl sikitva hányok a teherautora
Member
Posts: 49,980
Joined: Jul 1 2008
Gold: 13,000.00
May 16 2013 04:56am
Quote (sylke @ May 16 2013 09:51am)
Version 0.10.8b
Content and Balance:
-You can now play unidentified Maps by using them in the map device. There’s a 30% quantity bonus, but you can’t see what mods they have while playing them. This doesn’t apply to unique maps.
-Added three new Unique items, one of which were designed by our Diamond supporters.
-Reduced the damage from Lightning Thorns by 50% in Normal difficulty, 40% in Cruel difficulty and 30% in Merciless difficulty.
-The Frenzy Charge Duration reduction on Darkray Vectors has been changed from 75% to 50%. Using a Divine Orb on your old Darkray Vectors will update them to the new values.
-Megaera, the boss of the Crematorium map, has been redesigned with new stats, skills and AI.


Bug Fixes:
-Fixed a bug where quality and quantity bonuses would not apply to unidentified maps.
-Fixed a bug with NPC dialogue after reading the Letters of Exile.
-The cooldown applied by the trap support gem will not apply if the skill is not trapped - this means totems created by the trap will not have a cooldown on their skill.
-The Detonate Mines skill is now tagged as a castable skill, which fixes speed display on the active skill pop up.
-Fixed a bug where a large golden statue failed to come to life.
-Fixed a bug where if you used Dominating Blow on The Coward's Trial unique map, and portaled out or died, the door to the next room would fail to open.
-Fixed a bug where the effects of curses from maps were not reduced by Thief's Torment.
-Fixed a bug where "Screenshot saved" did not appear when global chat was disabled.

szerintem ennek sokan örülnek itt


30% rohadtul nem lesz eleg
Member
Posts: 50,035
Joined: Sep 10 2006
Gold: 710.00
May 16 2013 04:57am
Quote (Flutter @ May 16 2013 10:56am)
30% rohadtul nem lesz eleg


:mellow:

akkor legyen d3 féle 99% nerf
Member
Posts: 49,980
Joined: Jul 1 2008
Gold: 13,000.00
May 16 2013 04:59am
Quote (sylke @ May 16 2013 11:57am)
:mellow:

akkor legyen d3 féle 99% nerf


latszik hogy sporkered van..
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