Quote (prickster @ 2 Aug 2012 17:03)
Depends on how you define skill.
MOBA's require teamwork, so being a good teammate who doesn't piss others off could be a skill. Does being a good leader and drafter count as skill? How much do those count for a skill rating?
I'd still say RTS require more skill though. Microing 1 unit vs multiple units and a base is much harder to do. Also there are people like N0tail who became a top HoN player in the matter of 6 months. I don't think that has happened in the SC2 circuit? Allegedly N0tail had no dota experience.
The only way people become top SC2 players in 6 months is if they've had previous RTS experience. That means they've played competitive SCBW or WC3. A LOT of sc2 pros come from SCBW and arguably the best WC3 player, Grubby (http://en.wikipedia.org/wiki/Manuel_Schenkhuizen for his achievements), is struggling somewhere in the middle of the competitive player pool. I think the reason he's holding on is because of his insane micro due to WC3 experience.
On the other hand, our very own Minigun007 (http://forums.d2jsp.org/user.php?i=220059) is playing for Complexity as Col.Minigun. He's had basically no RTS experience and became a masters player in about 6-8 months IIRC and got signed by ROOT. He achieved this by winning about 2k games (I'd say he's played around 3500 at least). So yeah, it IS possible to start at the lower end of the competitive scene without RTS experience but I wouldn't say it's possible to compete at the highest level (Code A/Code S).