Version 0.2.93
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== General ==
- New lobby with expanded hero slots.
- Quick stats favorite hero % will now display correctly for accounts with over 32k seconds played on that hero
- Fix for that infinite life infinite spawn simpleemitter particle on the background effect
- Fixed all of the tooltip bugs thanks to ElementUser
- Kongor now has a larger health bar
- Kongor now has a .3 attack time, down from .7
- Kongor now has 75% Magic reduction
- Kongor base armor lowered from 3.5 to 3
- Kongor attack range increased from 100 to 128
- Kongor now 25% angrier against Hellbourne players
== Items ==
Alchemist's Bones
- Now can accumulate a most of 2 charges that can be used. Still has 100s cooldown between gaining charges
Bottle
- Crow Ferrying now refills to 2/3 instead of full
Insanitarius
- Fixed it to be a proper sum of its part
Mana Battery
- AoE radius from 1600 to 1200
- Health gain from 12 to 10 per charge
- Cost from 210 to 200
Power Supply
- AoE radius from 1600 to 1200
- Health gain from 15 to 10 per charge
- Cost from 290 to 240
Ghost Marchers
- Shouldn't let you move through Pollywog Priest's Voodoo Wards
== Heroes ==
- New Legion Int hero, Bombardier ~EFFECTS NOT NEARLY DONE YET~
- Tagged a lot of hero abilities so they will only play the custom voice response instead of two overlapping ones
- Remove silence off of panda flick, make it a stun instead
Andromeda
- Correctly hid her stunned state
- Str gain from 2.3 to 2.1
- Dimensional link aura radius from 900 to 800
- Aurora AoE from 300 to 275, damage from 25/50/75/100 to 40/65/90/115
Dark Lady
- Dark Blades
* 50/70/90/110% damage to 50/60/70/80%
- Taint Soul
* Cast range from 1200 to 800/900/1000/1100
Devourer
- Maximum health gained from devouring from 100/150/200 to 75/125/175 per charge
Electrician
- Electrician cooldown on Electric Shield from 2 secs to 0.5 secs
- Cleansing Shock SotM effect change: instead of bouncing, it purges target and yourself at the same time
- Purge damage on summoned units is now pure instead of magical
Fayde
- Fixed Burning Shadows so it does not reveal enemies hit for a longer time than intended
Flint Beastwood
- His Flare effect will no longer play in the fog
- Changed Explosive Flare instant damage nuke to apply a 3 sec dot to targets that does the same amount of damage
Gauntlet
- Grapple
* Fixed hit detection while right next to someone
Jereziah
- Removed the attack, put on a slow aura with 7/14/21/28 % 300 radius AOE slow
Kraken
- Projectile speed of Torrent increased from 1000 to 1250
Legionnaire
- Terrifying Charge
* Damage is now instant instead of through an attack
* The increased movespeed is kept for an additional second
- Decapitate range increased from 150 to 175
Puppetmaster
- Increased casting speed of Puppet Show and Voodoo Puppet
* Cast action time lowered from 500ms to 300ms
Tundra
- Shiver is no longer Magic Immune, but is now Splash Immune
Vindicator
- No longer applies his aura to enemy heroes he cannot see
Voodoo
- Mojo can now be double activated to cast on self