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Oct 9 2010 07:51pm
Version 0.2.93
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== General ==

- New lobby with expanded hero slots.
- Quick stats favorite hero % will now display correctly for accounts with over 32k seconds played on that hero
- Fix for that infinite life infinite spawn simpleemitter particle on the background effect
- Fixed all of the tooltip bugs thanks to ElementUser

- Kongor now has a larger health bar
- Kongor now has a .3 attack time, down from .7
- Kongor now has 75% Magic reduction
- Kongor base armor lowered from 3.5 to 3
- Kongor attack range increased from 100 to 128
- Kongor now 25% angrier against Hellbourne players


== Items ==

Alchemist's Bones
- Now can accumulate a most of 2 charges that can be used. Still has 100s cooldown between gaining charges

Bottle
- Crow Ferrying now refills to 2/3 instead of full

Insanitarius
- Fixed it to be a proper sum of its part

Mana Battery
- AoE radius from 1600 to 1200
- Health gain from 12 to 10 per charge
- Cost from 210 to 200

Power Supply
- AoE radius from 1600 to 1200
- Health gain from 15 to 10 per charge
- Cost from 290 to 240

Ghost Marchers
- Shouldn't let you move through Pollywog Priest's Voodoo Wards


== Heroes ==

- New Legion Int hero, Bombardier ~EFFECTS NOT NEARLY DONE YET~

- Tagged a lot of hero abilities so they will only play the custom voice response instead of two overlapping ones
- Remove silence off of panda flick, make it a stun instead

Andromeda
- Correctly hid her stunned state
- Str gain from 2.3 to 2.1
- Dimensional link aura radius from 900 to 800
- Aurora AoE from 300 to 275, damage from 25/50/75/100 to 40/65/90/115

Dark Lady
- Dark Blades
* 50/70/90/110% damage to 50/60/70/80%
- Taint Soul
* Cast range from 1200 to 800/900/1000/1100

Devourer
- Maximum health gained from devouring from 100/150/200 to 75/125/175 per charge

Electrician
- Electrician cooldown on Electric Shield from 2 secs to 0.5 secs
- Cleansing Shock SotM effect change: instead of bouncing, it purges target and yourself at the same time
- Purge damage on summoned units is now pure instead of magical

Fayde
- Fixed Burning Shadows so it does not reveal enemies hit for a longer time than intended

Flint Beastwood
- His Flare effect will no longer play in the fog
- Changed Explosive Flare instant damage nuke to apply a 3 sec dot to targets that does the same amount of damage

Gauntlet
- Grapple
* Fixed hit detection while right next to someone

Jereziah
- Removed the attack, put on a slow aura with 7/14/21/28 % 300 radius AOE slow

Kraken
- Projectile speed of Torrent increased from 1000 to 1250

Legionnaire
- Terrifying Charge
* Damage is now instant instead of through an attack
* The increased movespeed is kept for an additional second
- Decapitate range increased from 150 to 175

Puppetmaster
- Increased casting speed of Puppet Show and Voodoo Puppet
* Cast action time lowered from 500ms to 300ms

Tundra
- Shiver is no longer Magic Immune, but is now Splash Immune

Vindicator
- No longer applies his aura to enemy heroes he cannot see

Voodoo
- Mojo can now be double activated to cast on self
Member
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Oct 9 2010 08:09pm
Lol @ Bottle and Kongor patches.
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Oct 9 2010 10:40pm
jereziah into a full omniknight
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Oct 9 2010 10:40pm
Quote (jalant @ Oct 9 2010 09:40pm)
jereziah into a full omniknight


yer i like dat
Member
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Oct 10 2010 01:10am
Quote (jalant @ Oct 9 2010 08:40pm)
jereziah into a full omniknight


:D this
Member
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Oct 10 2010 01:27am
Quote (Minolta @ Oct 9 2010 10:09pm)
Lol @ Bottle and Kongor patches.


bottle patch is VERY VERY VERY GAY, if you use a courier to send back and forth your are wasting time controlling your char and

also kongor i think they did so level 1 kongor is impossible to do which im not sure of yet
Member
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Oct 10 2010 06:06am
terrible changes

seriously, DL nerf?
bottle nerf?
and who will get a power supply now? battery >


and ffs that better not be techies
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Oct 10 2010 07:45am
Great update
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Oct 10 2010 07:50am
Ghost Marchers
- Shouldn't let you move through Pollywog Priest's Voodoo Wards

Lol, I had some good times getting away from this shit.
Member
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Oct 10 2010 08:04am
Ferrying nerf is gay, DL nerf is quite justified seeing as the silence combined with zeal is usually already enough to kill someone. That is, if you're doing it right.
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