Quote (dude150 @ May 12 2011 07:16pm)
wow arenas had an extremely low skill ceiling
half of the game was RNG (i remember losing the achievement to get a 10 win streak past 2000 rating at the 10th game to a rogue and mage in blues because they had a crit on every ability, and both were equipped with the engineering codex trinket which also crit, and instagibbed my healer partner in one round of CC while i was sapped)
on top of that, there was almost no room to be creative
in hon you can have some gimmicky playstyles and make game-changing plays, in sc2 it's definitely there, in wow it's coordinating when to use what cooldowns and attempting to drink for half a second, and being able to lose a match entirely due to someone crit healing, getting a crit or a series of crits, having a spell resisted, resisting a spell, having that extra 5ms make your kill shot be out of LOS, etc, etc, etc
good life choice
they sent emails offering 7 free days recently
That's why I keep going back to play d2 caster pk is more about who can grab the faster name lock to win than which order you use the skills in.