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Member
Posts: 24,455
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Aug 17 2013 08:06pm
blame ex for leaving us
got reverse immortal tho
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Aug 17 2013 08:13pm
Quote (Pitbulul @ 17 Aug 2013 21:06)
blame ex for leaving us
got reverse immortal tho


wait really? you guys lost?
we played vs total retards that one game and i didnt really want another stomp game
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Aug 17 2013 08:18pm
Quote (Ectasy @ Aug 18 2013 03:13am)
wait really? you guys lost?
we played vs total retards that one game and i didnt really want another stomp game


we got placed in tryhard bracket

its k tho me and jon ran around and hunted their CM down all game
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Aug 17 2013 09:57pm
Which one of you tried to steal my NeverDerp account? Will ban u 4 lyf
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Aug 17 2013 11:08pm
end of hon is near
team usa forfeit match against sg cus playing dota 2
even testie is streaming dota 2 now rofl
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Aug 17 2013 11:12pm
Quote (theCops @ 18 Aug 2013 00:08)
end of hon is near
team usa forfeit match against sg cus playing dota 2
even testie is streaming dota 2 now rofl


well i mean this is kind of the obvious result when a company decides to suddenly release another moba that isn't a sequel

This post was edited by Ectasy on Aug 17 2013 11:12pm
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Aug 17 2013 11:20pm
HoN has 281 viewers. Holy shit. I've never seen it below 1,000, even this late at night. Jeeeez

[on twitch]

This post was edited by Ectasy on Aug 17 2013 11:20pm
Member
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Aug 18 2013 12:52am
Me thinks $2 dun goof'd.
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Aug 18 2013 07:43am
http://www.youtube.com/watch?v=7KxpQQC-l%5F4

None of this is really a surprise. Not only is Valve willing to invest millions into their game to make it good and ensure good publicity, but S2 isn't willing to spend a dime on anything that doesn't net them immediate revenue. Just look at the desperate changes leaked by the beta testers:

http://www.dotallyrad.com/2013/08/rip-in-piss-hon-last-sbt-leak/

- A ton of new alt avatars
- A bunch of new, not well thought-out heroes
- NO attempt to fix balance
- NO attempt to fix the shitty community
- NO thought put into metagame or how the new heroes will mesh with the current game

They're just adding a bunch of shit that people will see as an incentive to keep playing and spend money on. I remember when Dota2 was in early beta people would cry "NEW HERO NEW HERO NEW HERO" every day for months, but Icefrog refused. He spent alot of time carefully balancing everything to make sure the game would be stable when new heroes were added. It's like HoN and Dota are just big math equations, and Icefrog carefully does the math and rechecks everything hundreds of times to ensure the system is in equilibrium after new additions. Meanwhile, S2 just adds random shit all over the place and their equation slowly and slowly becomes more unbalanced to the point where the game is only a shadow of what it used to be in closed beta despite the hundreds of new additions.

This post was edited by sMACKTRiCKz on Aug 18 2013 07:54am
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Aug 18 2013 08:11am
Also, let's take a look at what S2 has done to address the actually important issues. Nobody is saying "THERE AREN'T ENOUGH ALT AVATARS AND HEROES, MAKE MORE!". Most people complain about shitty community and balance. So what has S2 done about those?

- Implemented a ban system. This is actually counter-productive since it pisses people off, especially those who paid $30. A guy who gets banned for a long period of time (like 2 weeks) will just come back to the game even more angry and more a troll than before. After all, who are S2 to take away his right to play based on the reviews of some 15 year old GM kids who are so incompetent they aren't even paid for their time and are forced to volunteer to get the position? You don't just ban a guy and say "fuck you, I don't care about the money you paid or the time you spent on this game, you can't play for two weeks because some GM said so", that doesn't help improve their attitude at all.

In Dota2, you can't actually get banned. Playing is your right, and nobody can take that away. If you act like a dick, you get muted in-game. You can still ping (but not spam ping), and can still communicate using like 25 pre-set lines. These are lines like "Help!", "Get Back", "We need wards", "Stun now!", etc. These are all you really need to communicate at a basic level, plus they don't allow people with bad track records to say shit like "Fuck u noob i hate u all your mother sucks my dick bitch i throw game now", which is great. This fixes the problem while still letting people play, and encouraging them to behave in the future so they can stay unmuted. If people act like real dicks, they get put in low priority queue to play with all the other dicks. They can still play, but it's only with other retards like themselves, which isn't very enjoyable. This encourages people to act better in-game and not ruin games so they can play with the normal population.

- "Balanced" the game by taking the communities advice instead of doing their own comprehensive testing. Let's look at one example: people for the longest time cried "RANGE HEROES TOO STRONG, MAKE MELEE STRONGER". Now, this was never true. Melee heroes got less exp penalty from denies, and always had better attack animations and base damage, as well as benefits from items like stout shield or vanguard. But, what did S2 do anyway? Made melee heroes so fucking strong with the hatchet+shield combo that range heroes can't do what they're meant to do - zone out melee heroes in mid. Heroes like Hag, Bubbles, Soulstealer, etc. have such shitty attack animations and base damage that it becomes impossible to deny/harass a melee picker out of the lane. On top of that, the melee hero can fucking THROW THEIR HATCHET AT CREEPS for his full base damage PLUS the 32% bonus or whatever to ensure himself at least 1 cs / wave. On top of that, melee heroes like MK and DW have so much stronger combos to the point where a SS/Hag/Bubbles has to play PERFECT to win mid whereas a MK/DW just has to land 1 combo to win the lane. Melee heroes are so much easier to play already because they're more durable (most of the time), easier to last hit with, and have a way higher error threshold. S2 just made it to the point where I couldn't even play my favorite heroes mid anymore because I would have to play out of my mind just to win against an average opponent on a S2 melee hero.

Meanwhile, in Dota2 Icefrog has like 10 years of experience balancing Dota1, and is very careful with adding new heroes or changing anything in Dota2. He quickly fixes obviously OP stuff, like when Tree armor blocked 500 damage at rank 1 and let you towerdive all day with no consequence, but he doesn't make major changes without thinking them through carefully. He adds like 1-2 heroes a month at most, and sometimes he goes months without adding things because he's very careful about upsetting the equilibrium of the game. Fuck, Dota2 is just so well balanced it's a pleasure to play, whereas in HoN you always have to worry about some retard picking MK and just having a huge advantage over everyone in the game.

This post was edited by sMACKTRiCKz on Aug 18 2013 08:12am
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