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Jun 21 2010 11:11pm
Underated: Puzzle Box.


Overrated?: Are there any?

Black Legion is excellent at all times for Zephyr and Legionnaire, also good for Pest until mid game, as he doesn't require any REAL damage like agi carrys does.

Why is Frostburn overrated when it provides a twice as big chance of killing your enemy? Sure, he might have stun, but if you do too, he won't be going nowhere.

Frostwolf is not very common, i do however use it on Forsaken Archer quite a bit, combined with Charged Hammer.

Very expensive items though. Might not be the best thing to go for if you're not feeded or aren't planning on GGing them before the mid mark.
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Jun 22 2010 10:45am
I love it, but rarely see it..
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Jun 22 2010 12:20pm
Quote (Tattoooo @ Jun 10 2010 03:41pm)
when did i ever say you should ever get a runed axe on a ranged carry? I specifically said "a runes axe is gfg early for almost any NON RANGED carry"

cleave can be useful in team fights if the other team is all bunched up together...


a runed axe is gfg early for almost any non ranged carry because of how quickly you can farm. Is it going to make a huge difference in team fights? No,

your quoted here saying that runed axe does not make a difference in team fights, i am saying that you are 100% off and the reason melee carrys are better than range carrys is because of cleave
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Jun 22 2010 12:22pm
Quote (MrBerin @ Jun 22 2010 12:11am)
Underated: Puzzle Box.


Overrated?: Are there any?

Black Legion is excellent at all times for Zephyr and Legionnaire, also good for Pest until mid game, as he doesn't require any REAL damage like agi carrys does.

Why is Frostburn overrated when it provides a twice as big chance of killing your enemy? Sure, he might have stun, but if you do too, he won't be going nowhere.

Frostwolf is not very common, i do however use it on Forsaken Archer quite a bit, combined with Charged Hammer.

Very expensive items though. Might not be the best thing to go for if you're not feeded or aren't planning on GGing them before the mid mark.



puzzle box is seen in almost every pub game,

and your 100% wrong on the pest post, he is a carry and one of the best not a tank
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Jun 22 2010 12:35pm
Quote (bramanbronk @ Jun 22 2010 01:20pm)
a runed axe is gfg early for almost any non ranged carry because of how quickly you can farm.Is it going to make a huge difference in team fights? No,

your quoted here saying that runed axe does not make a difference in team fights, i am saying that you are 100% off and the reason melee carrys are better than range carrys is because of cleave


Ok this post is too old and I'm too lazy to go back and try and nerdbold whatever you've said. Plain and simple, a runed axe on a carry is not built for team fights or ganks, its built for farming. +65 damage +health/mana regen with cleave = to Farm. Will cleave help in team fights? Maybe. It depends how stupid people are. If tempest ults 5 people will cleave make a big difference? Sure. But that's not why people get a runed axe, if you disagree you're not only a fucking retard, you're wrong.

Melee carries are better than ranged carries in certain ways. They are what's called a "hard" carry. Ranged carries are "semi" carries with a few exceptions. Melee carries are not stronger because they can cleave with a fucking runed axe you dumbfuck, they're stronger because their abilities are built to grow stronger as the game progresses.

For example lets compare Forsaken Archer and Madman, since you're so knowledgeable about this game I'm sure you don't need me to explain this to you, but I will anyways:

Forsaken archers abilties:

aoe Volley (base magic damage)
Multi Shot (useless.)
Skeletons (base DOt+physical damage)
Aoe Ulti (base magic damage)

Swiftblade:

Whirlwind (base magic damage, magic immunity, the ability to continue auto attacking at a reduced speed)
Counterattack (has a chance to counter a melee attack with another attack, so a chance at +1 attack without contributing base attack speed, only gets stronger as the game progresses)
Crit (critical strike chance, only gets stronger as the game progresses)
Ult, typically used for a solo gank or initiation

Two very basic carries. One a hard carry, and one a not so hard carry. Is forsaken archer a carry? Yes. Is Swiftblade a carry? Yes. Which carry has the better late game with matched xxx/min? The harder carry. Does this have any fucking thing to do with cleave? No. It doesn't.

Carries are based on their fucking abilities, hence why predator is a carry, his abilities get stronger as the game progresses. Can an int hero like pyromancer carry? Yes. You know why? Because of fervor, it grows as the game progresses. Can a hero like Panda carry? Yes. Know why? Flurry and his ult grow as the game progresses. Is glacius a realistic carry? No. Why? Look at his abilities.

Please stop talking on these forums like you have a fucking clue what you're talking about. 90% of the time you put input on something it screams noob, and the other 10% is common sense.

The moral of the story is cleave has nothing to fucking do with giving an advtange in team fights, early game which is when you should have a fucking runed axe, the cleave is going to be minimal. Cleave is only a % of a regular attack, which is additionally cut down by armor even more so than a regular attack. The advantage is the much faster farm rate which = much faster items which = much faster levels which = much faster rate of carrying. Get it? Good.

This post was edited by Tattoooo on Jun 22 2010 12:41pm
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Jun 22 2010 01:16pm
i didnt read what you posted but i can tell you that your a fag
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Jun 22 2010 01:22pm
Quote (bramanbronk @ Jun 22 2010 02:16pm)
i didnt read what you posted but i can tell you that your a fag


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