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May 20 2012 05:47pm
1 time i was mad in hon
then i made msi comeback

np
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May 20 2012 06:51pm
plurp
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May 20 2012 08:09pm
Quote (UndeadGad @ May 20 2012 07:47pm)
1 time i was mad in hon
then i made msi comeback

np


dafuk?
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May 20 2012 10:56pm
D3 blows you kids will get bored in a few weeks, unless they patch the shit out of it or the RMAH somehow saves it.

Quote
Just hit 60, kind of annoyed at all the stuff that's been simply scrapped from the game.

-So many item suffixes/prefixes have been removed.
-The different types of elemental damage on weapons aren't actually differen't at all in function, they just look different. Gone are the days of poison over time, or low min-high max damage of lightning.
-There's no such thing as light or heavy armor, everyone wears everything
-Stats are distributed in a homogenized manner, there isn't any out of the ordinary "Wow!" niche items, like the goldfind% seems capped extremely low somewher around 15% per item, whereas in Diablo 2 a single item like the armor "Wealth" had +300% additional gold find which opened up "gold find" builds.
-There's no such thing as individual characters, everyone can be anything at the click of the button. This means there's no replayability in trying a differnent "build" of the same class
-Everyone's abilities is based off weapon damage, so wizards walk around with 2 handed axes with +intellect.
-Inferno is ridiculous at Hell gear levels, though not as bad as I thought
-Legendary items have lost their identity and don't truly stand out from the pack. Similar to uniques in vanilla Diablo 2, where rares were better.
-There's all kinds of "social" additions (banners, achievements, etc) but the Battle.net 2.0 lobby interface makes it seem like there's no community at all. Battle.net 2.0 is so shitty
-Due to the design and camera, it feels too much like a corridor RPG
-You can join anyone on any act if they are on your friends list, even if you didn't complete previous acts
-Art assets are recycled from WoW, the Demon Hunter's "Boar Companion" is a WoW model/animation, and the spiders are WoW model/animations.
-Act 1 and 2 seem decent, Act 3 and Act 4 seem somewhat rushed, especially Act 4.
-All the weapons sound the same when using attacking abilities. The Barbarians "Cleave" sounds the same when I have a sword and when I have a maul equipped.
-All kinds of problems with the auction interface, you can't sell something that isn't repaired, and you can't repair something that is in your stash unless you take it out. The auction house is also very laggy
-Due to the way the game is designed, hardcore is COMPLETELY impractical, especially Hell and Inferno. ESPECIALLY Inferno. The game design and "hardcore" mode doesn't match up, they took a D2 concept and applied it to a totally different style of game and it's a complete failure as a result.
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May 21 2012 02:36am
Quote (prickster @ May 21 2012 02:56pm)
D3 blows you kids will get bored in a few weeks, unless they patch the shit out of it or the RMAH somehow saves it.


people cry about games so much

no game will be perfect so just play them and have fun

nerd~
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May 21 2012 06:23am
Quote (prickster @ May 21 2012 03:56pm)
D3 blows you kids will get bored in a few weeks, unless they patch the shit out of it or the RMAH somehow saves it.


Shit like this is what people were saying when D2 was first released.
It's fucking hilarious watching "Diablo fans" cry about the same shit people were crying about 11 years ago.
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May 21 2012 09:04am
holy shit +27 degrees celsius

i just had to get a milkshake from mcdonalds lol, so damn warm
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May 21 2012 09:41am
Quote (sicklad @ May 21 2012 05:23am)
Shit like this is what people were saying when D2 was first released.
It's fucking hilarious watching "Diablo fans" cry about the same shit people were crying about 11 years ago.


But why did Blizzard make the same mistakes they did with Classic Diablo 2? Why couldn't they just make a great game and skip the growing pains of making a good loot system? The game they put out is far below their standards.

It'll be interesting to see what DotA 2 will look like at retail.
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May 21 2012 10:38am
Quote (prickster @ May 21 2012 11:41am)
But why did Blizzard make the same mistakes they did with Classic Diablo 2? Why couldn't they just make a great game and skip the growing pains of making a good loot system? The game they put out is far below their standards.

It'll be interesting to see what DotA 2 will look like at retail.


Dota 2 may be free to play so it wil be the same, with no massive promises like hon made

http://www.theverge.com/gaming/2012/4/20/2961883/dota-2-will-be-free-to-play-with-a-twist

This post was edited by garbo on May 21 2012 11:02am
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May 21 2012 11:07am
Quote (garbo @ May 21 2012 09:38am)
Dota 2 may be free to play so it wil be the same, with no massive promises like hon made


Yeah it'll be really interesting to see how they monetize the game. They might be able to do the Early access program too. Since War3 DotA has 2 versions, a stable version for competitive play and a latest version will have all the new content.

I wonder if it's going to be like LoL where you have to unlock all the heroes, or will it be like HoN with legacy and basic accounts.

And it'll be interesting to see how they deal with conceding and griefers. HoN's system, while incredibly flawed, still stops blatant griefers as the bans add up fast.
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