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Aug 19 2011 06:25am
Quote (dude150 @ Aug 19 2011 01:24pm)
....... free normal mode courier puts the nail in the coffin of hon's competitive scene?


dumbest shit ever

that 200 gold was integral part of game

now supports are going to either have more starting items than they should or counterwards will be used way more
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Aug 19 2011 06:27am
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Aug 19 2011 06:29am
Quote (prickster @ Aug 19 2011 01:27pm)
http://img197.imageshack.us/img197/7535/pic007u.jpg


LOL
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Aug 19 2011 06:38am
Quote (sMACKTRiCKz @ Aug 19 2011 03:25pm)
dumbest shit ever

that 200 gold was integral part of game

now supports are going to either have more starting items than they should or counterwards will be used way more


ain't too bad, who cares about competitive scene anyway, no1 here even plays it so dunno why ppl complain
pubwise there are many games where u dont have one and i remember trolling some weeks ago and saying
-they will add free cur+2wards at start of game
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Aug 19 2011 06:42am
Quote (prickster @ Aug 19 2011 08:27am)
http://img197.imageshack.us/img197/7535/pic007u.jpg


i don't get it
who are these kids


other than donutcpk ofc
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Aug 19 2011 06:44am
Quote (Pitbulul @ Aug 19 2011 01:38pm)
ain't too bad, who cares about competitive scene anyway, no1 here even plays it so dunno why ppl complain
pubwise there are many games where u dont have one and i remember trolling some weeks ago and saying
-they will add free cur+2wards at start of game


its just not how the game should work

people who take the initiative to buy courier + wards should have an advantage over people who don't

you shouldn't just hand bad players a huge advantage. takes even more skill out of the game, making it more and more shit tier
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Aug 19 2011 06:58am
Quote (sMACKTRiCKz @ Aug 19 2011 03:44pm)
its just not how the game should work

people who take the initiative to buy courier + wards should have an advantage over people who don't

you shouldn't just hand bad players a huge advantage. takes even more skill out of the game, making it more and more shit tier


yes but most people play low tier publics and there u dont get cur or u get some noob unsharing etc...
i understand why they did it and i also understand ur point
i'd rather have a default one than none at all and have to mid

pld plenty of games where i was mid and was sitting on 1500-2000 with no cur
while other team already had flying and my team had the nerve to ask for ganks
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Aug 19 2011 07:05am
I love S2 Games

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Aug 19 2011 07:12am
Quote (Pitbulul @ Aug 19 2011 08:58am)
yes but most people play low tier publics and there u dont get cur or u get some noob unsharing etc...
i understand why they did it and i also understand ur point
i'd rather have a default one than none at all and have to mid

pld plenty of games where i was mid and was sitting on 1500-2000 with no cur
while other team already had flying and my team had the nerve to ask for ganks


but from a competitive standpoint it's a really bad change to make
anything that can be argued to be 'even' for both sides doesn't necessarily make it a good change
we can use LoL and HoN as an example
in LoL, no denying promotes and enables excessive lane farming
you get flash after your account reaches a certain level, which is a blink ability for your account, and is what you see in every 'competitive' game
wards are cheap, they are infinite in supply


this means a few things:
ALL you need to do during laning phase is stay alive and last hit
you don't need to worry about that valkyrie whose javelin is beating off in her hand trying to fake out your denies, the whole creep killing mind gaming is removed and all you seriously need to do is just sit there and farm

with flash, you are forgiven for poor positioning
being JUST in range of someone's stun doesn't mean you die right away
being 300 units too far away from your tower doesn't mean you die right away
if you get jumped or realize you are out of position (you know that doomed feeling when you realize mid is MIA and you're pushed up to enemy tower in the long lane and you just barely died by 100 units of distance from repulsor's magnet pull)
it'd be like playing 5 hags vs 5 hags or magebanes or whatever
or everybody starting out with a portkey

you can sit in the lane, farm it for 3 minutes, buy a ton of wards, and have the entire map revealed
with the limit in place on wards, being counter-warded is pretty big, but being able to just throw another one up means you can maintain vision where you want and greatly reducing the effect of being counter-warded from having no vision in that area and losing 100g to losing 75g and having to spend another 75g on another ward


it'd be like having a hotkey in SC2 to select any units on screen with 20% hp or less
micro would still be micro, but the skill ceiling and overall level of the metagame would be so greatly lowered



TL;DR
LoL is an example of shit
HoN is an example of a tasty meal eaten and being shit out aka turning to shit

This post was edited by dude150 on Aug 19 2011 07:14am
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Aug 19 2011 07:19am
oh shit, each team has 200 more starting gold, hon completly sucks now :O

u guys are just dumb s2 haters for no reason. ofc it has both, advantages and disadvantages, but the advantages weight way more, because 90% of the hon players are positively affected by the free courier. and probably even the comp scene won't care too much about it since both teams get the courier.
ppl should finally stop seeing HoN as a (pure) DotA copy and enjoy the new and fresh ideas s2 brings to the game. i mean just compare the kongor area from dota2 and hon, how fucking dumb is this in dota2? and i'm also happy that s2 made hon to a ganking intense game instead of this dumb ricing crap from dota
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