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Aug 22 2011 05:11pm
Well i already thought he was good, just dat random saying he wasnt.. bleh

tnx for the answers guise
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Aug 22 2011 06:19pm
Pyro's a great carry if you take middle lane or solo.
Has Semi-Carry/Carry potential w/ the right items and team.
As a new player Pyro's a bit hard to play at a high level potential.

Skills: 2/1/1/3/1/4/ Max 1, then 2, then 3.
Items: Steams, Bottle, Power Supply, Portal Key, Storm Spirit, Nullstone/Sheepstick/Spellshards [Debatable based on enemy team].

It's what i go all the time ^
All preference i guess.
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Aug 22 2011 06:22pm
ya i like to make brutilizer/shrunken carry pyro ..it's beast.


*and Definitively make the same exact items every time you play him...no need to change anything...nothing is situation on him.

This post was edited by XsnowBoarderFL on Aug 22 2011 06:23pm
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Aug 23 2011 04:00am
Impossible to land good stuns tho
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Aug 23 2011 07:58am
pyromancer is a good champ
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Sep 1 2011 02:38pm
Pick pyro with a Tempest on the team and synergize with that. Shit bricks at the glorious synergy
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Sep 1 2011 02:49pm
most likely the easiest hero to cancel stun animation and troll baddies.
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Sep 1 2011 03:25pm
Am I the only one that max Fervor before stun when I'm going carrymancer? Working well in pubs..
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Sep 1 2011 03:44pm
Quote (Especially @ 1 Sep 2011 22:25)
Am I the only one that max Fervor before stun when I'm going carrymancer? Working well in pubs..


i do it if i feel i it's a game where i'm allowed to stand and autoattack towers for 20 seconds without any respond from enemy team
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Sep 1 2011 04:13pm
Quote (Especially @ Sep 1 2011 02:25pm)
Am I the only one that max Fervor before stun when I'm going carrymancer? Working well in pubs..


no that skill build sucks

your 2 nukes will clear the creep wave, then rot + creeps beating on tower = free tower
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