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Apr 17 2011 07:17pm
Quote (UndeadGad @ Apr 17 2011 09:08pm)
something kinda simular happened to me a few puppet games ago

i was playing a 200 hp puppet vs some 50% hp carry ( he chased me down and i had shroud on cd ) so all i really could do was puppet show him and hope i'll be able to kill him be4 puppetshow runs out

he had a savage mace>it procs>i die while he is under effect of puppetshow

good game s2


lol gg
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Apr 17 2011 07:22pm
Quote (garbo @ 18 Apr 2011 02:17)
lol gg


yeah especially since in a recent patch they were like

"you cant kill teammates during puppetshow with items examble tc,ch,savage,rift,nullfire"

okay but that doesnt apply for enemies
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Apr 17 2011 07:25pm
Quote (UndeadGad @ Apr 17 2011 09:22pm)
yeah especially since in a recent patch they were like

"you cant kill teammates during puppetshow with items examble tc,ch,savage,rift,nullfire"

okay but that doesnt apply for enemies


i love when puppet show doesnt work, i put it on a guy he keeps running past creeps?????
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Apr 17 2011 07:27pm
Quote (garbo @ 18 Apr 2011 02:25)
i love when puppet show doesnt work, i put it on a guy he keeps running past creeps?????


making stuffs work requires some decent coding

and we all know s2 don't have enough pylons
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Apr 17 2011 07:31pm
Quote (UndeadGad @ Apr 17 2011 09:27pm)
making stuffs work requires some decent coding

and we all know s2 don't have enough pylons


"invisible rock" in bottom lane
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Apr 17 2011 07:32pm
Quote (garbo @ 18 Apr 2011 02:31)
"invisible rock" in bottom lane


cant walk over a tower until 5 sec after it's destroyed
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Apr 17 2011 07:35pm
Quote (UndeadGad @ Apr 17 2011 09:32pm)
cant walk over a tower until 5 sec after it's destroyed


love that one, has saved many melee chars that try to deny towers
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Apr 17 2011 07:37pm
Quote (garbo @ 18 Apr 2011 02:35)
love that one, has saved many melee chars that try to deny towers


and not to mention pathing in this game like simple stuffs

you are melee hero
you have a decent sized gap between the creeps
you go in for the lasthit and all the sudden it starts to walk around the entire creepwave and you miss the lasthit i mean what the fuck? didnt have that shit in dota because the game itself were actually made by a competent company
Member
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Apr 17 2011 07:39pm
Quote (UndeadGad @ Apr 17 2011 09:37pm)
and not to mention pathing in this game like simple stuffs

you are melee hero
you have a decent sized gap between the creeps
you go in for the lasthit and all the sudden it starts to walk around the entire creepwave and you miss the lasthit i mean what the fuck? didnt have that shit in dota because the game itself were actually made by a competent company


or hows about middle, on the ramp right beside the edge gotta run around the whole wave, take 25% life in auto attacks by the ranged ur facing

/rage
Member
Posts: 48,516
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Apr 17 2011 07:40pm
Quote (garbo @ 18 Apr 2011 02:39)
or hows about middle, on the ramp right beside the edge gotta run around the whole wave, take 25% life in auto attacks by the ranged ur facing

/rage


ii want dis data to
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