Quote (JaySongs @ Mar 5 2011 03:46am)
I personally like phaseboots (ghost marchers I guess), on corrupted disciple because if you have good orb walking, it's more damage efficient with conduit, frostburn, and shruken head, since it's easier to follow them. The movement speed difference is a lot and the blades of attack or whatever they are called in HoN that builds the phaseboots helps a lot more with last hits than treads. Movement speed is a great aspect in outplaying.
Cheers
-JaySongs
technically animation canceling
it's kind of difficult to have any bad orb walking or animation canceling in hon
if we're talking sc2 marine micro where timing that 0.86 attack cooldown to snipe an overlord or worker, then we're talking good whatever we wanna call it
This post was edited by dude150 on Mar 5 2011 01:52am