Quote (UndeadGad @ Oct 10 2010 02:48pm)
Alchemist's Bones
- Now can accumulate a most of 2 charges that can be used. Still has 100s cooldown between gaining charges
i wonder if this might become viable for like 80% of the carries
So they basically made it to where you can use it twice, but becomes a 100s between each one?
Or can someone clarify?