Throws target unit behind self. Upon landing, applies Flicked to target for 6 seconds.
Flicked Effects -2/-4/-6/-8 Armor Reduces movement speed by 20/30/40/50% initially, recovering to full speed over 6 seconds.
Throw self toward target location over 0.95 seconds. Upon landing, damages enemies in a 200 radius for 100/175/250/325 Physical damage and stuns them for 1.5/1.75/2/2.25 seconds.
range and mana cost doesn't change on levels flick-350 and cannon-600 so i see no scenario where u want to max flick
if u miss the cannonball u wont be able to do anything so u want the max damage and stun on it and then u can ult for kill
rotation flick/canon/ult