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d2jsp Forums > Other Games > Archived Games > Heroes of Newerth > What Heroes Do You Buy Ghost Marchers On? > And Whats Your Reasoning
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Apr 17 2011 04:33am
personal list + my reasoning

swiftblade - obvious reason, useless without them
zephyr - needs movespeed more than shitty attackspeed/stats boost
forsaken archer - situational
scout - yes i actually go gm on scout but thats my personal preference since the way i play scout i couldnt care less about surviveability
engineer - well i pretty much use all the boots on him ^^
the dark lady - personal preference because no person in his right state of mind will allow you to hit him after your taint soul wears off
dampeer - got no use of steamboots whatsoever
blacksmith - his boots are situational
pyromancer - dont know why but i dislike steamboots on him
chipper - if playing as solo hero i get gm if played as support i get steamboots
bomb - you get enough surviveability from tablet so ghostmarchers is the only choice other than posthaste imo
defiler - suck donkey ass with everything except gm
pebbles - his boots are situational for me but pretty much all of them are viable
keeper - situational
panda - gm/striders depending on if i'm trollin or not
gladiator - depending if i wanna go glasscannon or the tanky build
devo - situational
elec - situational
kraken - situational
moraxus - situational
deadwood - well gm / ph are the only options imo
gauntlet - striders/gm are the only options imo


when i check the list i actually get gm more often than i first thought ^_^
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Apr 17 2011 04:40am
on heroes like deadwood and pyro that i get pkey with i always get steam boots
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Apr 17 2011 04:49am
Quote (Malevolency @ 17 Apr 2011 11:40)
on heroes like deadwood and pyro that i get pkey with i always get steam boots


i find that steamboots is ass suck on dw and i dislike it on pyro coz i like the extra mobility on that sack of shit
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Apr 17 2011 05:25am
swift
panda
zeph

has to be the only heroes lol, pretty much always steamboots on chipper/fa/valk etc.
unless i buy those homecoming boots lol on valk.

e: my reasoning, first 3 above as you stated needs the quick mobility.

on fa/valk/chipper i prefer the steamboots for more survivability if im up against heavy nukers.
sure chipper has his focus buffer, but i dont mind the extra mana/str pool since i usually go PK on him anyway

This post was edited by ImoK on Apr 17 2011 05:27am
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Apr 17 2011 08:49am
Chipper
Pred
Swift
Panda
TDL
DW
ele
defiler
zeph
valk
cd
flint - sometimes steamboots
damp
TB
tort
glad
legionare
phaor
bomb

This post was edited by zan on Apr 17 2011 08:51am
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Apr 17 2011 08:51am
Quote (UndeadGad @ Apr 17 2011 11:33am)
personal list + my reasoning

swiftblade - obvious reason, useless without them
zephyr - needs movespeed more than shitty attackspeed/stats boost
forsaken archer - situational
scout - yes i actually go gm on scout but thats my personal preference since the way i play scout i couldnt care less about surviveability
engineer - well i pretty much use all the boots on him ^^
the dark lady - personal preference because  no person in his right state of mind will allow you to hit him after your taint soul wears off
dampeer - got no use of steamboots whatsoever
blacksmith - his boots are situational
pyromancer - dont know why but i dislike steamboots on him
chipper - if playing as solo hero i get gm if played as support i get steamboots
bomb - you get enough surviveability from tablet so ghostmarchers is the only choice other than posthaste imo
defiler - suck donkey ass with everything except gm
pebbles - his boots are situational for me but pretty much all of them are viable
keeper - situational
panda - gm/striders depending on if i'm trollin or not
gladiator - depending if i wanna go glasscannon or the tanky build
devo - situational
elec - situational
kraken - situational
moraxus - situational
deadwood - well gm / ph are the only options imo
gauntlet - striders/gm are the only options imo


when i check the list i actually get gm more often than i first thought ^_^


same as you except for gladi, pebb and mister chajper
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Apr 17 2011 09:06am
the only ranged heroes i consistently buy ghost marchers with are CD and TB
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Apr 17 2011 09:09am
Quote (prickster @ 17 Apr 2011 16:06)
the only ranged heroes i consistently buy ghost marchers with are CD and TB


cant see why you would go it on tb tbh, since what you need with him is surviveability and stay back playing like a bitch and if you gets initiated on you gotta have enough hp to drop an ulti be4 u die
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Apr 17 2011 09:13am
in the 1700 bracket people suck, so i need the mobility to be able to nuke people due to a lack of initiators/mobility or a passive team

also people in the 1700 bracket don't think TB is a high priority to kill in team fights
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Apr 17 2011 09:19am
Quote (prickster @ 17 Apr 2011 16:13)
in the 1700 bracket people suck, so i need the mobility to be able to nuke people due to a lack of initiators/mobility or a passive team

also people in the 1700 bracket don't think TB is a high priority to kill in team fights


if my math is right

a level 1 ulti does 787.5 damage ( counting the magic reduction ( without vestment )
a level 2 ulti does 1256.25 damage ( counting the magic reduction ( without vestment )
a level 3 ulti does 1725 damage ( counting the magic reduction ( without vestment )

so that is why it's massively important to get rid of tb be4 he can pop ult

/e

add a spellshard / sotm ontop of this and holy fuck you're talking about some serious damage

This post was edited by UndeadGad on Apr 17 2011 09:21am
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