Quote (iffy1 @ 12 Apr 2011 19:42)
38~52 damage

cant last hit properly
400 range

low range, easy to be killed, harder to harrass
ult is made to iniate and usually die, or save a carry and die
imo, they should extend the range to a regular range hero, and fix the damage range
and add immunity of all damage after swapping for like 2/3/4 secs or something, or a buff of some sort
and it has so much potential to be a hard carry if changed
1.75 constant stun with auroa, and late game u have + add damage aura
lmk what u guys think
andro was a top tier pick be4 the nerf
andro still was a top tier pick after the nerf
why would they buff a already top tier pick?
it would be like lets say witch slayer
the things he is lacking is
manapool, you can barely use all 3 spells without going oom without items
his shitty base armor
what do you think if they would just up his armor with +3 and give him either higher base int or higher int gain?
can make tons of these examples
you change the few things which is the downside of a hero and you instantly made a fucking overpowerd superimba hero