General
- Fixed an issue where all pets were displaying the message that the courier was destroyed, only applies to couriers now
- Fixed an issue where players would add a chat channel to auto connect to upon startup, and then later be unable to remove this channel from their list because they were banned from the channel. Players attempting to join channels they are set to auto connect to and are also banned from will have that channel automatically removed from their list if they attempt to connect to the channel they are banned from
- Pressing the "Alt" key (or whatever key the player has defined as chat_gameLobbyChatToggle) when in the game lobby will no longer toggle the chat type like it used to. It now must be held down and used in conjunction with the enter key, or with the mouse click of the "Send" button
- Fixed a bug allowing Post Haste to teleport to couriers. Post haste can teleport to player owned pets, such as warbeast's wolves
Blood Chalice
- Grace period up from 1s to 2.5s
Puzzlebox
- Minions can't attack towers range increased from 750 -> 925
Chipper
- Tar Toss
* 5 sec duration -> 2/3/4/5 secs
Chronos
- Added damage back onto Time Leap (25/75/125/175)
- Can now build charges between targets for Curse of Ages
Engineer
- Turret
* Manacost lowered from 120 to 100
* Bullets now pierce through all targets, hitting everything it touches
* Units hit are pushed 25 units away from the turret
Gauntlet
- Base STR reduced by 2 (24->22) and armor decreased by 0.5 at level 1
- Infernal Instability
* 30/50/70/90 movement speed -> 10/20/30/40
- Grapple now only grabs units on the way out, not the way back too
- Emasculate
* Max charges 40 -> 30
* 0.33/0.25/0.2/0.16 Charge Gain -> 0.8/0.6/0.4/0.2 (only way to take the cap off charge #, allows him to build up to max charges while roaming/ganking with only level 1 cripple, previous #'s was a 1 point wonder that maxed out practically instantly, this slow lasts for 5 seconds)
- Gauntlet Blast
* Cooldown increased from 65/55/45 to 75/65/55
* Damage reduced from 300/400/500 to 225/300/375
* No longer makes the targets immune if hit while the glove is flying, instead they are now stunned for 3.5s but the stun ends as soon as they take any direct damage from a player-controlled unit
* Grapple will go through units frozen
Gladiator
- Basic placeholder sounds
- Some tooltip clarification on Whiplash
- Chariot on the ult won't be a teapot anymore
- Showdown
* Return ability now costs 50 mana
* Now plays an animation for added juke factor
Madman
- Base strength increased from 17 to 18
Rampage
- All Magic damage changed to Physical
- Stampede
* Speed gain per second rescaled to 15/20/25/30
* MS retained for 3s after impact, up from 1s
- Horned Strike
* Instead of distance run for a charge, just has a cooldown of 10/9/8/7s
* Every 1000 units moved, cooldown is reduced by 1
- Chains that Bind
* Fix so it cancels when Rampage dies
* Fix instant death bug
* Fixed tooltip to correctly explain that stunning Rampage will break the drag effect
* Cooldown from 75s at all levels to 105/90/75
War Beast
- Hellhounds can't attack towers range increased from 750 -> 925