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d2jsp Forums > Other Games > Path of Exile 2 > [question] Faster Hit Recovery
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Dec 14 2024 01:41am
Is there a stat in this game that acts similar to Diablo 2s Fast Hit Recovery?

Oftentimes my attacks with slower animation get interrupted by monsters. Is there a way to prevent this interaction other than maintaining a longer distance?

For the unarmed Monk skills, is the action affected by Skill Speed, Attack Speed, Cast Speed?
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Dec 14 2024 01:49am
Not sure, but i think you are in a stun recover, not hit-recovery

Unarmed is a attack


I gone try and stun myself now with infernal witch and trigger start-of-es-recharge

This post was edited by Tommyvv on Dec 14 2024 02:08am
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Dec 14 2024 04:49am
I know for monsters they have a stagger bar that actually stuns them after it gets filled. I think that is classified as "heavy stun".

I don't recall my character ever being immobilized while in the phase of being interrupted though. So, I would need to stack increased stun threshold to lower the frequency of this happening then?
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