Quote (DaTz @ Dec 4 2024 06:47pm)
i wonder how much spirit we can realistically get
cuz ancestral bond = infinite totems but each cost 100 spirit which im pretty sure is alot.. lol
0 when start
180 from skill quist (30 per act)
100 from one handed weapon can go even 113 or more with increase spirit sufix
15 can be a amulet sufix
and ofc the ascendancy bonus
totem seems troll, since 1 totem cost = 0spirit
and 2 totems cost 200spirit
then i prefer 1totem and 10skeletons for 200spirit
e/
Quote
Spirit
Spirit reservation system replaces mana reservations.
Permanent effects reserve spirit now, instead of mana of having standard limits.
0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits.
Act 1 quest reward 30 Spirit
Every Act has a quest grant 30 Spirit, total 180
Sceptres grant 100 Spirit and Aura-like or summon skills.
Celebrant Sceptre
you can't dual wield Sceptres
grant a Sceptre at start chest as Witch
Reservations can be dynamically swapped based on weapon set.
Reservations do not deactivate on death.
Reserve flat amounts of Spirit to enable auras or trigger-able meta skills.
Permanent minions reserve spirit while alive, so are complimented by temporary minions that just cost mana to summon.
Many Trigger mechanics are Spirit Reservations now.
Buff and Auras from Spirit can be set per weapon set.
This post was edited by Tommyvv on Dec 4 2024 12:07pm