The cost of your PC is completely irrelevant when it comes to stability in a game. A good example is that the top of the line Intel CPUs were god awful with CoD Warzone, and that was a fully released game.
This is an indie early access title that they’re still trying to iron out issues with. Windows 11 24H2 is also causing problems with basically everything and Microsoft is taking their sweet time fixing it, so it could be something completely out of their control.
I think I’ve crashed once which might’ve been due to a mem leak on my side, and dced once. Honestly I’m more annoyed that it’s possible for maps to be bricked due to map generation logic being scuffed, but luckily I’ve been able to get past some using blink