Quote (iTickleYetis @ Dec 8 2024 02:27am)
I agree for melee at least, the monsters hit way too hard for the first act. I wouldn't expect clearing the whole act with grey gear, but when you're rocking all decent rares, and a unique + good talent tree set up, you wouldn't expect to be killed from a random group of monsters before you even reached them; way more often than it should. The wolf boss is slightly too difficult without pure luck as a Monk. I got the boss down to 15% a couple times just to die because of the lack of potion refills and the swarming of the mobs during the fog stage with the red beams coming down. Range has it way too easy, most people disagreeing with you is running a ''meta'' or simply just the range/summoner builds. But yeah its slightly too difficult in its current state but they'll nerf things as time goes on to allow more people to clear the acts, while still demanding focus, knowledge on gearing and dodging abilities.
cute name
