Quote (Zom8 @ Sep 7 2016 10:10pm)
Those are all great ideas! I guess I should have mentioned that they want us to work in partner with a business and or person who the program might benefit in some business way.
i remember my senior design class we did something similar. we had groups of 2-4 people and we sought out different departments within the school and small businesses.
- one team worked with one of the science department. they had access to a lot of cool technologies, but they lacked the manpower to write scripts to help automate some tasks. so the team built a front end to help with that.
- one guy was interning at a company and the group decided to build extra features for the company's product.
- one team worked with a local veterinarian office. i dont remember the details, but it was something to help the workers manage something internally to replace a spreadsheet.
you could always look around for local animal shelters and whatnot and offer to build a website for them. give them an easy way to add pics of the animals directly from their phone.
some advice i'd give. if you work with a real business and your contacts are non-technical people, the hardest part of the project will be getting requirements. a lot of non-technical people are terrible at writing requirements, thinking of edge cases, etc. no matter how much UI mockups/prototypes you give them, they won't give real feedback until it's in their hands. if your project takes 10 weeks, expect to code for around 4 weeks and the rest is non-coding stuff (design documentation, test plans, meeting, etc). if you actually plan on 10 weeks of coding, you'll very quickly fall behind, especially if your team-mates aren't the best.
This post was edited by carteblanche on Sep 7 2016 08:29pm