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Jul 11 2015 07:28am
If I don't want to go through the entire process of creating a game engine, what is my best engine option that uses C#/C++/C?
When posting, I'd appreciate if you were to post both Pros and Cons... Thanks~!
...
I'll probably just end up modifying Unreal Engine a little and playing with that.
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Jul 11 2015 08:46am
have you looked into Unity and XNA?

Quote
When posting, I'd appreciate if you were to post both Pros and Cons... Thanks~!

I have a coworker who's used them, but I never have. You can google the pros and cons better than i can.

This post was edited by carteblanche on Jul 11 2015 08:47am
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Jul 11 2015 11:19am
Quote (carteblanche @ Jul 11 2015 10:46am)
have you looked into Unity and XNA?


I have a coworker who's used them, but I never have. You can google the pros and cons better than i can.


Unity I've played with a little.... it's def an option, took a class on it a while back. Most of what I do is pretty meh, but this time around I'm trying to do a bigger project for laughs. I'll give unity a re-try instead of UE.
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