Looking for an complete example of a Text-based game.
Just needs like... 1 type of monster and a character.
- No leveling up, just a standard attacking and an int that keeps track of health or something like that.
- No inventory or items classes
- Doesn't need a very advance layout, but something that uses the grid from GridWorld would be enough.
Just seeing if anyone has a text-based game I can see as an example.
If it works on Netbeans, that'd be great.
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Or if it isn't text-based, it could have a JFrame/Panel that contains buttons for the player to click to control the character.
Basically the game would use:
- a form of grid like in GridWorld (College Board AP Case Study).
- a monster class
- a person class
- and a GUI (Besides the Grid) that has either a place to enter text for controls, or JButtons to control the character.
PM me or post, If this takes a long time to code, then I'll pay a bit of fg for your troubles.
Thanks!