So I'm creating a game for my finals using Python / pygame
I've never made a GUI before, and I'm using some links I found using google to help me with pygame and gui creation. I know I can code the game and have it run in DOS, I just don't have any gui experience
A brief rundown of my game:
10 Characters
each character has 4 moves
Characters have stats : HP, AD, AP, Resistance, 100 Energy, energy regen that they receive after every turn and possibly 1 more that I'm forgetting
Each move costs a certain amount of energy and does a certain amount of damage. Scales off of AP, so base dmg + AP
Every character first move is just "Attack" that does the damage of how much AD you have. No scaling
3 Maps to choose from (just background image)
2 Players, same mouse, the players pick their character
First Menu:
Battle Now
Characters (displays the sprites and the stats)
Help
Second Menu after clicking Battle Now:
1p Name:
2p Name:
Choose Map
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Third menu after inputting names and selecting map and clicking OK that will appear:
Character Selection:
Player 1 Player 2
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Then Okay will appear, Player 1 will be red and player 2 will be blue when they are navigating through the champ select, sort of like super smash brothers
Then when in the game I still have to design the menus on paper but it'll be sort of like pokemon with the 4 moves of the character
I'll probably use random to pick who goes first, or I can do it best stat of like energy regen or something
Anyways, this is just my rough idea I came up with, I have until wednesday midnight to submit my finals idea
Looking for any links to help me with GUI and possibly any previous work with pygame/python game source
This post was edited by ArtofApocalypse on Apr 2 2013 11:01pm