found an XNA tile engine and quest engine that may fit what i need. id still like some more sources. also discovered that windows pc code differs from the xbox ported code in which you have to specifically code for one platform or the other, but the difference of the two i do not know. it might be possible to build for both platforms with little code changes idk.
still dont know how to port and submit to xbox to test and release and such.
anyone know of any good 2d engines that are already made that allow for single large over world maps to be made and then smaller maps for dungeons to be made? would be great if there is one that i can add all my quests items sprites and other goodies into.