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Feb 28 2014 01:48pm
cool thread idea B)
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Feb 28 2014 01:58pm
Quote (Eep @ Feb 28 2014 04:48pm)
cool thread idea  B)


Took the idea right off ya bro ^^ Cheers!
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Feb 28 2014 01:59pm
Quote (SCVonSteroids @ Feb 28 2014 02:58pm)
Took the idea right off ya bro ^^ Cheers!


gl with your endeavors sir

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Feb 28 2014 11:50pm
Quote (SCVonSteroids @ Feb 28 2014 12:14pm)
Ok so after a bit of downtime I picked it up again and finished it off. I managed to get it running smoothly without seperating everything on it's own thread. Here's what I got


I guess for this simple app that is fine. Having a single handler for the entire app can cause problems in the future if you need things to run concurrently. Right now, all those Runnables you are passing into the handler are being executed on the handlers thread. Which means in order for anything to be run, the current executing runnable must complete.

Mar 4 2014 10:11pm
Inappropriate Post Content
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Mar 4 2014 10:17pm
Quote (sangvu7406 @ Mar 4 2014 11:11pm)
Hi!
I know that there are a lot of Code experts from CodeClerks. You should go there to get some experience. Moreover you can sell your codes and buy codes as well. I'm myself a code maker, I hope we can share each other some experience as well :)


Buy and sell codes? Like for a gameshark? YOU MAKE GAMESHARK CODES?! Looks like I found myself a new best friend. I so want to share some "experience" with you.
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Mar 4 2014 10:48pm
Quote (Minkomonster @ Mar 4 2014 11:17pm)
Buy and sell codes? Like for a gameshark? YOU MAKE GAMESHARK CODES?! Looks like I found myself a new best friend. I so want to share some "experience" with you.




ps: dont drop the soap
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Mar 5 2014 03:19am
I want some codes, someone sell some codes to me?
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Mar 5 2014 03:32am
Quote (carteblanche @ Mar 4 2014 10:48pm)
http://segaretro.org/images/thumb/1/11/GameGenieMD.jpg/250px-GameGenieMD.jpg

ps: dont drop the soap


oh the good ole times.... i was more into Nintendo though :)
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Mar 5 2014 05:04pm
Quote (Minkomonster @ Mar 1 2014 02:50am)
I guess for this simple app that is fine. Having a single handler for the entire app can cause problems in the future if you need things to run concurrently. Right now, all those Runnables you are passing into the handler are being executed on the handlers thread. Which means in order for anything to be run, the current executing runnable must complete.


Yeah the handler is mostly for it's nice little postDelayed() function, but I understand what you're saying here. I think it would've been overkill to give everything it's own thread, this runs pretty smoothly, even on this shitty emulator O_o

Quote (sangvu7406 @ Mar 5 2014 01:11am)
Hi!
I know that there are a lot of Code experts from CodeClerks. You should go there to get some experience. Moreover you can sell your codes and buy codes as well. I'm myself a code maker, I hope we can share each other some experience as well :)




Keep the thread on track guys, ty ^^ On March break atm, probably gonna work on something tomorrow so I'll have some content!

This post was edited by SCVonSteroids on Mar 5 2014 05:05pm
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