Quote (Minkomonster @ Oct 27 2015 06:39pm)
The pathfinding is not AI though. It's just a area of mathematics called Graph Theory. Look up Dijkstra's Algorithm, A*, or even variants of Breadth First Search to give you an overview of path finding algorithms. An example of AI in Starcraft2 would be the computer choosing to build a specific tech to counter what you are building.
An example of AI in SC2 would be the computer choosing to build a specific tech to counter what you are building with no previous model built to tell it what to to*

didnt realize i already commented on this.. *Note to self: Read first!!:))
This post was edited by MANGOkushLOVER on Jan 10 2016 12:29pm