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Dec 21 2009 03:09am
So, what colors do you prefer on that particular sig. I want to make you happy, so just LMK and I can change whatever. Also, which one did you prefer, so I can work on that one.

This post was edited by HammerSmashed on Dec 21 2009 03:10am
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Dec 21 2009 05:44am
Here is the result:





and here is some pre-made:



/lmk

This post was edited by greydoom on Dec 21 2009 05:45am
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Dec 21 2009 06:40am
I've tried to add some motion effect to the fiery one, I dont know if u' ll like that ....
so I've made a new one....probably a bit more dynamic



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Dec 21 2009 08:13am
Quote (HammerSmashed @ Dec 21 2009 05:09am)
So, what colors do you prefer on that particular sig. I want to make you happy, so just LMK and I can change whatever. Also, which one did you prefer, so I can work on that one.


I like the 2nd one. I'll let ur imagination decide but here's what I would like if it would be possible link -> http://www.gamespot.com/ps3/rpg/finalfantasyversus13/images/0/8/

I do like how the stars come out if u could replace that with swords or idk i saw that its at 38ish KB so was wondering if u could add some animation maybe in there

Colors should be dark no matter what but I still want to see some other effects to the background if possible
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Dec 21 2009 08:17am
ok so you want general bg effects to add to the flow, and you want action on top of the character?
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Dec 21 2009 08:19am
Quote (HammerSmashed @ Dec 21 2009 10:17am)
ok so you want general bg effects to add to the flow, and you want action on top of the character?



Edit: Doesnt have to be on top of it can be to the right



Barracuda: I dont like the change of it I liked the way the sword was if u could add some effect in the background would be awesome the character and the sword are perfect the way they are

This post was edited by Hrc_wolf on Dec 21 2009 08:20am
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Dec 21 2009 08:19am
Will do, good buddy.
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Dec 21 2009 08:24am
We can talk about the animation later, also. I just want to make sure the base image is satisfactory first.
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Dec 21 2009 08:27am
Quote (HammerSmashed @ Dec 21 2009 10:24am)
We can talk about the animation later, also. I just want to make sure the base image is satisfactory first.


ok cool. im not in an hurry at all i'll wait for your work
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Dec 21 2009 08:57am


I dont know if i picked the wrong render but it my try
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