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Member
Posts: 4,177
Joined: Mar 21 2007
Gold: 2.00
Oct 9 2009 07:55pm
This is a neato little fix for some of your lag issues in Aion.
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.html

System Requirements

Leatrix Latency Fix is supported on these operating systems only.
* Windows XP (SP2 or higher)
* Windows Vista (SP1 or higher)
* Windows 7
Both 32-bit and 64-bit versions of Windows are supported.

How It Works
Wow uses the TCP protocol which requires that network segments sent to your computer be acknowledged in order to provide a reliable connection.
Windows bundles these acknowledgements together and sends them in pairs. While this is an efficient way of dealing with them generally, the inevitable delays caused by the bundling process increase latency considerably.
This is because when Windows queues up an acknowledgement in order to bundle it with the following one, the game server has to wait for the acknowledgement timer to expire before sending new data.
Leatrix Latency Fix removes the acknowledgement bundling process so that an acknowledgement is sent immediately for every segment that's received. This produces a significant reduction in latency as there is no longer a delay before new data is sent to your computer.
In a normal networking environment, you would prioritise network efficiency over latency and use the Windows defaults, but in Wow the opposite is true and you want the lowest latency you can possibly get.


Typical Scenario
If you could listen to a conversation between your computer and the game server, this is what you would hear.

Before Leatrix Latency Fix is installed:


* Server: "Ok computer, I just sent a data packet over to you, got it?"
* Your computer: ...
* Server: "Come on, answer me! I don't have all day!"
* Your computer: ...
* Server: "Ok, forget it, I've waited long enough, sending another one over! Got it?"
* Your computer: "Yep, got that one, also got the one you sent before, thanks."
* Server: "Well, why didn't you acknowledge the first one when I sent it? I was waiting ages!"
* Your computer: "Sorry, I'm just trying to make the network more efficient by bundling the acknowledgements together in pairs."
* Server: "Nevermind efficiency, this isn't a corporate domain you know. You do realise that the longer you take to acknowledge a packet, the more time I have to spend waiting around instead of sending more data?"
* Your computer: "Well sorry but this is how I'm setup by default."

After Leatrix Latency Fix is installed:


* Server: "Ok computer, I just sent a data packet over, got it?"
* Your computer: "Yep, send the next!"
* Server: "That was fast! Ok, here's another, got that?"
* Your computer: "Yep, send the next!"
* Server: "Wow! What an improvement! Now that's more like it! Much better than giving me the silent treatment so I am forced to wait for acknowledgement timeouts, isn't it?
* Your computer: "Yep, it's certainly keeping me on my toes, thanks!"

Member
Posts: 5,952
Joined: Jul 29 2008
Gold: 11,695.00
Oct 9 2009 08:50pm
Quote (gatkiss37 @ Sat, Oct 10 2009, 01:55am)
This is a neato little fix for some of your lag issues in Aion.
http://www.wowinterface.com/downloads/info13581-LeatrixLatencyFix.htmlSystem Requirements
Leatrix Latency Fix is supported on these operating systems only.
* Windows XP (SP2 or higher)
* Windows Vista (SP1 or higher)
* Windows 7
Both 32-bit and 64-bit versions of Windows are supported.
How It WorksWow uses the TCP protocol which requires that network segments sent to your computer be acknowledged in order to provide a reliable connection.
Windows bundles these acknowledgements together and sends them in pairs. While this is an efficient way of dealing with them generally, the inevitable delays caused by the bundling process increase latency considerably.
This is because when Windows queues up an acknowledgement in order to bundle it with the following one, the game server has to wait for the acknowledgement timer to expire before sending new data.
Leatrix Latency Fix removes the acknowledgement bundling process so that an acknowledgement is sent immediately for every segment that's received. This produces a significant reduction in latency as there is no longer a delay before new data is sent to your computer.
In a normal networking environment, you would prioritise network efficiency over latency and use the Windows defaults, but in Wow the opposite is true and you want the lowest latency you can possibly get.
Typical ScenarioIf you could listen to a conversation between your computer and the game server, this is what you would hear.
Before Leatrix Latency Fix is installed:

* Server: "Ok computer, I just sent a data packet over to you, got it?"
* Your computer: ...
* Server: "Come on, answer me! I don't have all day!"
* Your computer: ...
* Server: "Ok, forget it, I've waited long enough, sending another one over! Got it?"
* Your computer: "Yep, got that one, also got the one you sent before, thanks."
* Server: "Well, why didn't you acknowledge the first one when I sent it? I was waiting ages!"
* Your computer: "Sorry, I'm just trying to make the network more efficient by bundling the acknowledgements together in pairs."
* Server: "Nevermind efficiency, this isn't a corporate domain you know. You do realise that the longer you take to acknowledge a packet, the more time I have to spend waiting around instead of sending more data?"
* Your computer: "Well sorry but this is how I'm setup by default."
After Leatrix Latency Fix is installed:

* Server: "Ok computer, I just sent a data packet over, got it?"
* Your computer: "Yep, send the next!"
* Server: "That was fast! Ok, here's another, got that?"
* Your computer: "Yep, send the next!"
* Server: "Wow! What an improvement! Now that's more like it! Much better than giving me the silent treatment so I am forced to wait for acknowledgement timeouts, isn't it?
* Your computer: "Yep, it's certainly keeping me on my toes, thanks!"


sweet! can anyone confirm that this works?
Member
Posts: 33,402
Joined: Feb 19 2006
Gold: 312.85
Oct 9 2009 09:29pm
ive seen this before but i thought it was just for WoW
Member
Posts: 662
Joined: Jul 11 2008
Gold: 6,288.60
Oct 9 2009 09:39pm
Quote
A lot of games use UDP so won't be affected but for the games that use TCP (such as World of Warcraft and Aion), you should see a significant reduction in latency.


Might have to give this a try.
Member
Posts: 4,177
Joined: Mar 21 2007
Gold: 2.00
Oct 9 2009 10:43pm
i have noticed greatly reduced lag especially in Panda and even in mob pathing. It takes all of 20secoonds to "install" and then a reboot. If you dont like it for whatever reason it takes the sae amount of time to "un-install". I would deffinately suggest giving it a try.
Member
Posts: 7,905
Joined: Apr 30 2006
Gold: 50,881.58
Oct 9 2009 11:03pm
this works wonders for me, been using it since Aion released :P


Member
Posts: 16,075
Joined: Jan 17 2009
Gold: 85.00
Oct 9 2009 11:24pm
this shit works

thanks
Member
Posts: 8,832
Joined: Jun 23 2007
Gold: 12,136.00
Oct 10 2009 11:20pm
yes it works ^^
Member
Posts: 21,016
Joined: Mar 25 2006
Gold: 97,961.00
Oct 10 2009 11:27pm
Works for anything. It doesnt alter anything for the game.
Member
Posts: 8,832
Joined: Jun 23 2007
Gold: 12,136.00
Oct 10 2009 11:31pm
my ping under 60> all the time
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