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May 11 2010 08:20pm
Quote (Spirit-Warrior @ May 11 2010 07:25pm)
The joke that people try to be English teachers for online forums yet can't type properly themselves? Yeah, I see that joke all over the place!


You're a genious!!!
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May 11 2010 11:02pm
I know.

The game isn't great. There are many issues that need to be addressed. However, the vast majority, if not all, of the people posting here are people who probably couldn't even grind out welfare Miragent/Fenril, and god forbid an Abyss weapon/elite set. It's a mediocre game that can be entertaining at times, no different than any other MMO out right now. Nothing stands out, and Aion is no different. People hate on it because it doesn't have PvE content (these people are the most retarded) and because it takes too much grind for the majority if western audiences. The PvP is somewhat unbalanced, with CC being too powerful, and 99.9% of people only have a zerg mentality = calling in 10x the numbers anytime they lose an even fight. The game would be bumped from mediocre to decent if the playerbase was more like Korea's. In other words, the game is a tie-over until something good comes out.
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May 12 2010 05:32pm
Quote (Spirit-Warrior @ May 12 2010 01:02am)
I know.

The game isn't great. There are many issues that need to be addressed. However, the vast majority, if not all, of the people posting here are people who probably couldn't even grind out welfare Miragent/Fenril, and god forbid an Abyss weapon/elite set. It's a mediocre game that can be entertaining at times, no different than any other MMO out right now. Nothing stands out, and Aion is no different. People hate on it because it doesn't have PvE content (these people are the most retarded) and because it takes too much grind for the majority if western audiences. The PvP is somewhat unbalanced, with CC being too powerful, and 99.9% of people only have a zerg mentality = calling in 10x the numbers anytime they lose an even fight. The game would be bumped from mediocre to decent if the playerbase was more like Korea's. In other words, the game is a tie-over until something good comes out.


I've been on a server where there were literally 10x as many high levels on the opposing faction. It definitely makes a difference. Especially when it comes to farming for your gear.
Also, fenril/miragent isn't that easy to farm even if you have all the time in the world to devote to the game. There's a huge reliance on rng for the pants which is fail. To top this off, if you're not on a dominating faction, you will find things to be extremely difficult since there's almost nowhere to farm the boiling bloods freely.
There's very little pve but a player is going to want something to do between pvping. Especially when pvp is as broken as it is.

Saying this game is no different from any other mmo is true ignorance if you ask me. The game is incomplete and the pvp fails on so many levels. Give it a year or two and maybe this game will be worth someone's time.
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May 12 2010 09:56pm
Crying about faction inbalance is just an excuse for bads. On both my servers, Zikel Asmo and Kaisinel Elyos, the opposing faction has a ridiculous number and gear advantage, and yet I and my legion mates managed to farm Fenril/Miragent, and for some, a 40 elite set and for a couple, a 50 elite weapon. RNG this, RNG that, spend less time complaining and more time playing and you'll be fine. One guy on Zikel failed his pants 13+ times and still kept at it, despite bloods being 300k+ and Elyos swarming the Abyss.

PvP isn't broken. It's not balanced, but it's not completely broken at all. If you think it is, then you're doing it wrong. We run 2-6 man groups in the Abyss all day and find plenty of PvP, and still manage to push back 10+ man zergs at times by properly kiting and waiting for someone to overextend. Something to do between PvPing? Why do you need this at all? Go Dredgion, go farm mats to craft consumables, or go PvP. That's what's supposed to happen. Occasionally we'll go for a boss, like rifting to Alukina to get the weapons for some people, or log on some alts to farm bosses like Saendukal. The main idea is PvP. If you need anything to do other than PvP, you're doing it wrong.

This game is no different than any other MMO. What is there? WoW? Watered down, easy enough for retards to play = no thanks. Every MMO out now is simply bad. Aion is no different than the rest. WoW has created a mindset for audiences that everything needs to be handed to them with little to no effort, leading to people who simply can't stand to put any actual effort into creating a strong character. What does this do? It completely ruins every other MMO that chooses NOT to spoon feed their players everything. Thus, a perpetual cycle is created where MMOs are created either 1) requiring effort and inevitably failing or 2) attempting to copy Blizzard and make a watered game but also failing due to vastly inferior resources and the loyal fanbase that Blizzard already controls.

The game is not incomplete - it has everything it needs except the appropriate player base. As with any game, there are issues which should be addressed but likely won't, and even if they were, wouldn't change anything.
The PvP doesn't fail - only baddies can't adapt and learn how to actually PvP. But hey, you were too afraid to go higher than +3 in L2, which was all about overenchanting.

People cry about the wrong things in this game. It's not going to be a permanent, spend-three-years-on-it type game. No, the game isn't amazing. Yes, it could have been much better. And yet, people cry about things like PvE content (lol) and PvP when they can't even get geared. It's like Gladiators crying that their class is terrible when they don't even get to level 40, or Sins who cry because they're running around in level 40 blues and greens. Learn how to play before trying to talk about it.
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May 12 2010 11:39pm
Quote (Spirit-Warrior @ May 12 2010 11:56pm)
Crying about faction inbalance is just an excuse for bads. On both my servers, Zikel Asmo and Kaisinel Elyos, the opposing faction has a ridiculous number and gear advantage, and yet I and my legion mates managed to farm Fenril/Miragent, and for some, a 40 elite set and for a couple, a 50 elite weapon. RNG this, RNG that, spend less time complaining and more time playing and you'll be fine. One guy on Zikel failed his pants 13+ times and still kept at it, despite bloods being 300k+ and Elyos swarming the Abyss.

PvP isn't broken. It's not balanced, but it's not completely broken at all. If you think it is, then you're doing it wrong. We run 2-6 man groups in the Abyss all day and find plenty of PvP, and still manage to push back 10+ man zergs at times by properly kiting and waiting for someone to overextend. Something to do between PvPing? Why do you need this at all? Go Dredgion, go farm mats to craft consumables, or go PvP. That's what's supposed to happen. Occasionally we'll go for a boss, like rifting to Alukina to get the weapons for some people, or log on some alts to farm bosses like Saendukal. The main idea is PvP. If you need anything to do other than PvP, you're doing it wrong.

This game is no different than any other MMO. What is there? WoW? Watered down, easy enough for retards to play = no thanks. Every MMO out now is simply bad. Aion is no different than the rest. WoW has created a mindset for audiences that everything needs to be handed to them with little to no effort, leading to people who simply can't stand to put any actual effort into creating a strong character. What does this do? It completely ruins every other MMO that chooses NOT to spoon feed their players everything. Thus, a perpetual cycle is created where MMOs are created either 1) requiring effort and inevitably failing or 2) attempting to copy Blizzard and make a watered game but also failing due to vastly inferior resources and the loyal fanbase that Blizzard already controls.

The game is not incomplete - it has everything it needs except the appropriate player base. As with any game, there are issues which should be addressed but likely won't, and even if they were, wouldn't change anything.
The PvP doesn't fail - only baddies can't adapt and learn how to actually PvP. But hey, you were too afraid to go higher than +3 in L2, which was all about overenchanting.

People cry about the wrong things in this game. It's not going to be a permanent, spend-three-years-on-it type game. No, the game isn't amazing. Yes, it could have been much better. And yet, people cry about things like PvE content (lol) and PvP when they can't even get geared. It's like Gladiators crying that their class is terrible when they don't even get to level 40, or Sins who cry because they're running around in level 40 blues and greens. Learn how to play before trying to talk about it.


You clearly don't play the game enough if you haven't experienced a true faction imbalance. When it comes down to true abyss fights, you'll be fighting over the core. You bring your own group, the guilds react and call for help, they bring theirs, etc etc. Guess what, the zerg happens and the faction with the larger number of players wins. You can "kite" or run as much as you want, but that's not always going to work in your favor especially in a game like aion.
Pvp IS broken. The game revolving around flight pvp is fucking terrible. Anyone who's ever played a melee class knows this.

And for killing time, you realize dredgion can only be done at certain times of the day? Farming mats is a given, that actually doesn't take much time at all to farm everything you need. Raid bosses are just a waste of time in this game when you're 50 since there are so few that you can actually do and it's first come first server.

And one guy succeeding after so many attempts doesn't justify the fact that rng is a horrific system for the fenris/marigent. What the rng actually strongly encourages is buying gold from chinese farmers.

You might be right about WoW. It has become easier over the years. I wouldn't know, I played my couple of years of it during prebc and bc. Bosses were challenging before nerfs. The pvp was always fun due to the competitive nature of arenas.

Fyi, L2 wasn't all about overenchanting at all. The real fun of the game came from siege fights and clan wars. But hey, maybe I'm wrong and sold my account too early and then it actually did become all about overenchanting which sounds quite sad. Either way though, selling an account for over a grand is nice in my opinion.


When ncsoft gets their act together and actually puts some effort into aion, let me know, I MIGHT come back. And any game is best with BOTH pve and pvp. Just cause you're bad in pve doesn't make it any less fun. Learn to play.

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May 13 2010 01:04am
Quote (Spirit-Warrior @ May 12 2010 10:56pm)
Crying about faction inbalance is just an excuse for bads. On both my servers, Zikel Asmo and Kaisinel Elyos, the opposing faction has a ridiculous number and gear advantage, and yet I and my legion mates managed to farm Fenril/Miragent, and for some, a 40 elite set and for a couple, a 50 elite weapon. RNG this, RNG that, spend less time complaining and more time playing and you'll be fine. One guy on Zikel failed his pants 13+ times and still kept at it, despite bloods being 300k+ and Elyos swarming the Abyss.

PvP isn't broken. It's not balanced, but it's not completely broken at all. If you think it is, then you're doing it wrong. We run 2-6 man groups in the Abyss all day and find plenty of PvP, and still manage to push back 10+ man zergs at times by properly kiting and waiting for someone to overextend. Something to do between PvPing? Why do you need this at all? Go Dredgion, go farm mats to craft consumables, or go PvP. That's what's supposed to happen. Occasionally we'll go for a boss, like rifting to Alukina to get the weapons for some people, or log on some alts to farm bosses like Saendukal. The main idea is PvP. If you need anything to do other than PvP, you're doing it wrong.

This game is no different than any other MMO. What is there? WoW? Watered down, easy enough for retards to play = no thanks. Every MMO out now is simply bad. Aion is no different than the rest. WoW has created a mindset for audiences that everything needs to be handed to them with little to no effort, leading to people who simply can't stand to put any actual effort into creating a strong character. What does this do? It completely ruins every other MMO that chooses NOT to spoon feed their players everything. Thus, a perpetual cycle is created where MMOs are created either 1) requiring effort and inevitably failing or 2) attempting to copy Blizzard and make a watered game but also failing due to vastly inferior resources and the loyal fanbase that Blizzard already controls.

The game is not incomplete - it has everything it needs except the appropriate player base. As with any game, there are issues which should be addressed but likely won't, and even if they were, wouldn't change anything.
The PvP doesn't fail - only baddies can't adapt and learn how to actually PvP. But hey, you were too afraid to go higher than +3 in L2, which was all about overenchanting.

People cry about the wrong things in this game. It's not going to be a permanent, spend-three-years-on-it type game. No, the game isn't amazing. Yes, it could have been much better. And yet, people cry about things like PvE content (lol) and PvP when they can't even get geared. It's like Gladiators crying that their class is terrible when they don't even get to level 40, or Sins who cry because they're running around in level 40 blues and greens. Learn how to play before trying to talk about it.


Who are you on Zikel? :o
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May 14 2010 03:23pm
Quote (Boltz @ May 13 2010 12:39am)
You clearly don't play the game enough if you haven't experienced a true faction imbalance. When it comes down to true abyss fights, you'll be fighting over the core. You bring your own group, the guilds react and call for help, they bring theirs, etc etc. Guess what, the zerg happens and the faction with the larger number of players wins. You can "kite" or run as much as you want, but that's not always going to work in your favor especially in a game like aion.
Pvp IS broken. The game revolving around flight pvp is fucking terrible. Anyone who's ever played a melee class knows this.


Yes, I just happen to play on two of the most unbalanced servers and have gotten gear that you wouldn't even understand how to get because you spend too much time crying. I clearly haven't played the game enough. I really wonder how people can go through life without being able to comprehend things that are stated clear as day. NEWS FLASH: ZERGS CAN ONLY KILL YOU IF THEY FIND YOU. So what's that mean? Don't be retarded and stay in the same place. But hey, you probably fly into the Abyss, get killed by someone 5 levels lower than you and then rage quit right? Getting killed once after killing anywhere between 20 and 50 people isn't a big deal. Especially when you pick people off when its 2v10 and end up pushing them back. Baddies like you need to have an unstoppable class that can 1v50 and never die because you can't learn how to adapt and cope with a game that doesn't spoon feed you your kills and your gear.

Quote (Boltz @ May 13 2010 12:39am)
And for killing time, you realize dredgion can only be done at certain times of the day? Farming mats is a given, that actually doesn't take much time at all to farm everything you need. Raid bosses are just a waste of time in this game when you're 50 since there are so few that you can actually do and it's first come first server.


You must be seriously be mentally retarded. These are simply things that MUST be done. You don't need anything to do between PvP sessions because...OH YEAH all we like to do is PvP. Why on earth would I want to fight scripted AI events that never change for gear that is inferior in every way to an Abyss set? Maybe if I was a moron, but I'm not.

Quote (Boltz @ May 13 2010 12:39am)
And one guy succeeding after so many attempts doesn't justify the fact that rng is a horrific system for the fenris/marigent. What the rng actually strongly encourages is buying gold from chinese farmers.


The point is that crying about RNG means nothing. Fenris/Miragent is nothing more than welfare tier 1 gear, and a few of the richest people on my server don't even bother with it simply because they spend their time PvPing for AP to get gear that is actually worth something. And even if you simply must have it, by playing with people who aren't terrible (and by not being terrible yourself; sorry that this won't work for you) you can still get it done even when vastly outgeared and outnumbered.

Quote (Boltz @ May 13 2010 12:39am)
You might be right about WoW. It has become easier over the years. I wouldn't know, I played my couple of years of it during prebc and bc. Bosses were challenging before nerfs. The pvp was always fun due to the competitive nature of arenas.

Fyi, L2 wasn't all about overenchanting at all. The real fun of the game came from siege fights and clan wars. But hey, maybe I'm wrong and sold my account too early and then it actually did become all about overenchanting which sounds quite sad. Either way though, selling an account for over a grand is nice in my opinion.


When ncsoft gets their act together and actually puts some effort into aion, let me know, I MIGHT come back. And any game is best with BOTH pve and pvp. Just cause you're bad in pve doesn't make it any less fun. Learn to play.


PvE is only partially entertaining when you're on the cutting edge of progression, and even then it's only until you develop the best strategy. Having a raid full of crappy pub nub who can't avoid huge black circles or giant pillars of fire doesn't make an encounter challenging. My crap guild killed M'uru pre nerf and we had half the raid full of bads. Arena was nothing more than counter comping. The fact that my Priest who hit 70 more than half way through S3 was able to get Gladiator on the top BG running 3 pieces of S1 is proof of that. Oh, can't forget melee trains with stacked armor pen and/or rogues with PvE gear either; those were equally important in deciding the top teams. But hey, you probably struggled to get Duelist on some random BG, so I guess you wouldn't understand.

L2 was all about overenchanting, whether it was C1 or whatever. L2 was not about "skill." Only about coordination and who had the better group make up/gear. Considering all decent players have easy access to the top gear of the time, the only way to set yourselves apart is overenchanting. +9 boss jewels, +10 weapons, etc. Being a little pussy and leaving everything at +3 just makes you a scrub who doesn't have what it takes to fight the people who knew how to gear their characters. But hey, you also thought farming was the way to make adena, lol. A grand? That's laughable, because we sold ours for far more than that...but hey, that's probably because ours were actually geared properly :( I wouldn't want to know how much our richest member got for his account.

Believe me, no one wants PvE carebear crybabies to come back, so please don't. Any game for people who enjoy challenges doesn't require PvE. DAoC? Yeah, back then people complained when they wanted to add in PvE content. Why? Because they were real players who knew that PvP is the only thing that provides a challenge. LOL bad at PvE. That's pretty hard to do, though admittedly I'm sure you're really bad at it since you couldn't even PvE your way to Miragent/Fenril and probably couldn't PvE your way through the easiest fights in WoW either. Actually, anyone at all who thinks PvE is challenging has to be an idiot. OMG, it's so hard to spam my DPS rotation and avoid huge glowing projectiles while my addons tell me exactly what needs to be done and when! Your responses are funny.

Quote (halfpint @ May 13 2010 02:04am)
Who are you on Zikel? :o


I quit Zikel some time ago when most of the decent people quit. I play Kaisinel Elyos now, though not as much since the D2 ladder reset.
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